bcbf474df6551eb010463f5e5a18b7d4902347e3
- Phase 4b: Graphics over ASCII (lighting, particles, textures, post-processing) - Phase 6: Multi-layer world (separate grids for air, pressure, temp, light) - Phase 7: AI agent integration (LLM via pipe + RL with tensor state) - Phase 8: Web arena (WASM render, WebSocket server, multiplayer, training pipeline) - Updated: milestones to 0.8 + 1.0 Q3 2027 - Updated: open questions, file structure, testing strategy, perf targets
Description
ASCII physical game
1.9 MiB
Languages
Rust
98.6%
GLSL
1%
Python
0.4%