Use the correct JPEG extension for the editor screenshot
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@@ -4,7 +4,7 @@ A browser-based 3D editor, runtime and local MCP server for building interactive
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**Early prototype · 0.3.0.** This repository contains the engine, editor and build tools. Games and game assets are not included. The editor interface is currently in Russian.
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The screenshot shows a temporary scene made with the editor's primitives. New projects start empty.
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@@ -11,7 +11,7 @@ Coverage includes empty-project creation, atomic/revision-checked transactions,
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Games, game assets, project-specific players/HUDs and hosted-service metadata were removed. Browser bundles are generated locally and excluded from source control. New projects have no bundled assets, scripts or entities.
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The local editor was opened in a desktop browser. Visual checks covered the initial empty scene, creating cube/sphere/cylinder primitives, editing transforms, restoring the scene after a reload, and focusing/zooming the viewport. A real editor screenshot is included at [screenshots/editor.png](screenshots/editor.png). The temporary preview project is excluded from Git.
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The local editor was opened in a desktop browser. Visual checks covered the initial empty scene, creating cube/sphere/cylinder primitives, editing transforms, restoring the scene after a reload, and focusing/zooming the viewport. A real editor screenshot is included at [screenshots/editor.jpg](screenshots/editor.jpg). The temporary preview project is excluded from Git.
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GitHub Actions repeats the clean install, build, type check and test suite on Node.js 22. The build runs before integration tests because they read the generated editor and player bundles.
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Before Width: | Height: | Size: 75 KiB After Width: | Height: | Size: 75 KiB |
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