Use the correct JPEG extension for the editor screenshot

This commit is contained in:
emil28092005
2026-09-09 15:50:19 +03:00
parent e52bc0e33b
commit a25ed40805
3 changed files with 2 additions and 2 deletions
+1 -1
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@@ -11,7 +11,7 @@ Coverage includes empty-project creation, atomic/revision-checked transactions,
Games, game assets, project-specific players/HUDs and hosted-service metadata were removed. Browser bundles are generated locally and excluded from source control. New projects have no bundled assets, scripts or entities.
The local editor was opened in a desktop browser. Visual checks covered the initial empty scene, creating cube/sphere/cylinder primitives, editing transforms, restoring the scene after a reload, and focusing/zooming the viewport. A real editor screenshot is included at [screenshots/editor.png](screenshots/editor.png). The temporary preview project is excluded from Git.
The local editor was opened in a desktop browser. Visual checks covered the initial empty scene, creating cube/sphere/cylinder primitives, editing transforms, restoring the scene after a reload, and focusing/zooming the viewport. A real editor screenshot is included at [screenshots/editor.jpg](screenshots/editor.jpg). The temporary preview project is excluded from Git.
GitHub Actions repeats the clean install, build, type check and test suite on Node.js 22. The build runs before integration tests because they read the generated editor and player bundles.

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