Files

29 lines
541 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Door : MonoBehaviour
{
public bool isOpened;
private Animator animator;
// Start is called before the first frame update
void Start()
{
animator = GetComponent<Animator>();
}
// Update is called once per frame
void Update()
{
if (isOpened)
{
animator.SetBool("Opened", true);
}
else
{
animator.SetBool("Opened", false);
}
}
}