* fix(coding-agent): surface models.json load errors on stderr in --list-models
When models.json has validation errors, --list-models silently
discarded custom models and overrides without any user-visible
feedback. Now prints the error to stderr via chalk.yellow warning
before listing available models.
* fix(coding-agent): allow custom models for built-in providers in models.json
Built-in providers (openrouter, anthropic, etc.) already have api and
baseUrl on every model, and auth comes from env vars / auth storage.
Relax validation so custom models under built-in providers don't need
redundant baseUrl, apiKey, or api fields. Inherit them from the first
built-in model for that provider.
fixes#2921
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Co-authored-by: Mario Zechner <badlogicgames@gmail.com>
Previously, getLatestNpmVersion() hardcoded a fetch to
registry.npmjs.org, which 404s for packages on alternate
registries (private, Verdaccio, GitHub Packages, etc.).
The error was silently swallowed, so users never saw update
notifications for these packages.
Replace the direct fetch with
via the existing runCommandCapture helper. This uses the same
registry resolution as npm install (reads .npmrc config chain),
respects the npmCommand setting, and runs with this.cwd for
correct .npmrc lookup.
Tests assumed renders complete synchronously after requestRender() +
nextTick + flush(), but commit 6f5f37f8 changed requestRender() to
schedule via setTimeout with a 16ms minimum interval. Tests reading
viewport state before doRender() runs saw stale data.
Add VirtualTerminal.waitForRender() helper that waits for the throttled
render to settle (nextTick + 20ms + xterm flush), and replace all
terminal.flush() calls after render-triggering actions with it.
Fixes 8 failing tests across overlay-short-content, tui-render, and
markdown test suites.
Update extensions.md and rpc.md to accurately reflect that ctx.hasUI is
true in RPC mode. Document missing unsupported/degraded ExtensionUIContext
methods: pasteToEditor, getAllThemes, getTheme, setTheme.
Co-authored-by: Mario Zechner <badlogicgames@gmail.com>
Do not overwrite editor text with the rewound user message after
navigateTree completes if the user has already typed something during
the summarization wait. Applies to both the /tree selector and the
extension-driven navigateTree handler.
docs: update changelog for PR #1169
Error messages for missing credentials and shell config now use
getAuthPath() and getSettingsPath() instead of hardcoded ~/.pi/agent/
paths, so they correctly reflect PI_CODING_AGENT_DIR when set.
* fix(tui): expand paste markers when opening external editor
Add getExpandedText() method to Editor that substitutes paste markers
with actual content. Use it in Ctrl-G external editor flow so users
see full pasted content instead of [paste #N ...] placeholders.
* docs: add changelog entries for #444
When cwd is `~/.pi/agent/` or a subdirectory, the global AGENTS.md file
was included twice in the system prompt.
`loadProjectContextFiles()` loads context files in two steps:
1. Explicitly loads from `getAgentDir()` (`~/.pi/agent/`)
2. Walks from cwd up to root, collecting all AGENTS.md/CLAUDE.md files
There was no deduplication. When cwd is at or below `~/.pi/agent/`, the
ancestor walk includes that directory again.
Fix: track seen paths with a Set and skip duplicates.