Supersample the shard 3x3

Pass 2 magnifies the object sheet where the surface steepens at the cracks,
so a one-pixel silhouette showed up as hard blocks. Nine jittered rays per
pixel give the edge a soft ramp instead.
This commit is contained in:
emil28092005
2026-10-30 21:33:18 +03:00
parent 62355eb047
commit aeea839b66
2 changed files with 29 additions and 18 deletions
+1 -1
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