AI-native 3D game engine in C#: pure P/Invoke Vulkan 1.3 renderer, PBR, Jolt physics, ECS and an MCP interface for AI agents.
Updated 2026-09-20 19:35:32 +00:00
A modular, plugin-first game engine: a small frozen kernel that is a shared language, everything else — including the editor — a plugin.
Updated 2026-09-20 00:43:58 +00:00