feat: add depth buffer, camera and MVP push constants
- Add Camera ECS component with view/projection matrices. - Add Vulkan depth buffer to Swapchain: image, memory, view, render pass, framebuffers. - Update VulkanPipeline with depth stencil testing and push-constant layout. - Update vertex shader to use push-constant MVP matrix. - MeshRenderer finds Camera, computes MVP per entity and pushes it. - Program.cs creates a camera entity and keeps the cube rotating. Build and run verified: window opens and FPS is reported.
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@@ -17,6 +17,10 @@ public sealed unsafe class Swapchain : IDisposable
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private Image[] _images = null!;
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private ImageView[] _imageViews = null!;
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private Framebuffer[] _framebuffers = null!;
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private Image _depthImage;
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private DeviceMemory _depthMemory;
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private ImageView _depthImageView;
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private Format _depthFormat;
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private SurfaceFormatKHR _surfaceFormat;
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private PresentModeKHR _presentMode;
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private Extent2D _extent;
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@@ -31,6 +35,7 @@ public sealed unsafe class Swapchain : IDisposable
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{
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_context = context;
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_surfaceFormat = ChooseSurfaceFormat();
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_depthFormat = FindDepthFormat();
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CreateRenderPass();
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Recreate(1280, 720);
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}
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@@ -77,6 +82,8 @@ public sealed unsafe class Swapchain : IDisposable
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_imageViews = new ImageView[_images.Length];
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_framebuffers = new Framebuffer[_images.Length];
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CreateDepthResources();
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for (var i = 0; i < _images.Length; i++)
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{
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_imageViews[i] = CreateImageView(_images[i], _surfaceFormat.Format);
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@@ -107,6 +114,113 @@ public sealed unsafe class Swapchain : IDisposable
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return images;
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}
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private Format FindDepthFormat()
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{
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var candidates = new[] { Format.D32Sfloat, Format.D32SfloatS8Uint, Format.D24UnormS8Uint };
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foreach (var format in candidates)
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{
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FormatProperties props;
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_context.Vk.GetPhysicalDeviceFormatProperties(_context.PhysicalDevice, format, &props);
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if ((props.OptimalTilingFeatures & FormatFeatureFlags.DepthStencilAttachmentBit) != 0)
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return format;
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}
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throw new InvalidOperationException("No supported depth format found.");
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}
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private uint FindMemoryType(uint typeFilter, MemoryPropertyFlags properties)
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{
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PhysicalDeviceMemoryProperties memoryProperties;
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_context.Vk.GetPhysicalDeviceMemoryProperties(_context.PhysicalDevice, &memoryProperties);
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for (var i = 0; i < memoryProperties.MemoryTypeCount; i++)
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{
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if ((typeFilter & (1u << i)) != 0 &&
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(memoryProperties.MemoryTypes[i].PropertyFlags & properties) == properties)
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{
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return (uint)i;
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}
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}
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throw new InvalidOperationException("Failed to find suitable memory type.");
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}
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private void CreateDepthResources()
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{
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CreateDepthImage();
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CreateDepthImageView();
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}
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private void CreateDepthImage()
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{
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var createInfo = new ImageCreateInfo
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{
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SType = StructureType.ImageCreateInfo,
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ImageType = ImageType.Type2D,
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Extent = new Extent3D(_extent.Width, _extent.Height, 1),
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MipLevels = 1,
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ArrayLayers = 1,
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Format = _depthFormat,
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Tiling = ImageTiling.Optimal,
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InitialLayout = ImageLayout.Undefined,
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Usage = ImageUsageFlags.DepthStencilAttachmentBit,
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Samples = SampleCountFlags.Count1Bit,
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SharingMode = SharingMode.Exclusive
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};
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Image image;
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var result = _context.Vk.CreateImage(_context.Device, &createInfo, null, &image);
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if (result != Result.Success)
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throw new InvalidOperationException($"vkCreateImage failed: {result}");
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_depthImage = image;
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MemoryRequirements memRequirements;
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_context.Vk.GetImageMemoryRequirements(_context.Device, image, &memRequirements);
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var memoryTypeIndex = FindMemoryType(memRequirements.MemoryTypeBits, MemoryPropertyFlags.DeviceLocalBit);
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var allocInfo = new MemoryAllocateInfo
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{
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SType = StructureType.MemoryAllocateInfo,
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AllocationSize = memRequirements.Size,
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MemoryTypeIndex = memoryTypeIndex
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};
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DeviceMemory memory;
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result = _context.Vk.AllocateMemory(_context.Device, &allocInfo, null, &memory);
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if (result != Result.Success)
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throw new InvalidOperationException($"vkAllocateMemory failed: {result}");
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_depthMemory = memory;
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result = _context.Vk.BindImageMemory(_context.Device, image, memory, 0);
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if (result != Result.Success)
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throw new InvalidOperationException($"vkBindImageMemory failed: {result}");
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}
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private void CreateDepthImageView()
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{
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var createInfo = new ImageViewCreateInfo
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{
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SType = StructureType.ImageViewCreateInfo,
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Image = _depthImage,
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ViewType = ImageViewType.Type2D,
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Format = _depthFormat,
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SubresourceRange = new ImageSubresourceRange(ImageAspectFlags.DepthBit, 0, 1, 0, 1)
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};
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ImageView imageView;
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var result = _context.Vk.CreateImageView(_context.Device, &createInfo, null, &imageView);
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if (result != Result.Success)
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throw new InvalidOperationException($"vkCreateImageView failed: {result}");
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_depthImageView = imageView;
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}
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private void CleanupDepthResources()
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{
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if (_depthImageView.Handle != 0)
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_context.Vk.DestroyImageView(_context.Device, _depthImageView, null);
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if (_depthImage.Handle != 0)
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_context.Vk.DestroyImage(_context.Device, _depthImage, null);
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if (_depthMemory.Handle != 0)
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_context.Vk.FreeMemory(_context.Device, _depthMemory, null);
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}
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private void CreateRenderPass()
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{
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var colorAttachment = new AttachmentDescription
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@@ -121,17 +235,38 @@ public sealed unsafe class Swapchain : IDisposable
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FinalLayout = ImageLayout.PresentSrcKhr
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};
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var depthAttachment = new AttachmentDescription
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{
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Format = _depthFormat,
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Samples = SampleCountFlags.Count1Bit,
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LoadOp = AttachmentLoadOp.Clear,
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StoreOp = AttachmentStoreOp.DontCare,
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StencilLoadOp = AttachmentLoadOp.DontCare,
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StencilStoreOp = AttachmentStoreOp.DontCare,
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InitialLayout = ImageLayout.Undefined,
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FinalLayout = ImageLayout.DepthStencilAttachmentOptimal
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};
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var attachments = new[] { colorAttachment, depthAttachment };
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var colorAttachmentRef = new AttachmentReference
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{
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Attachment = 0,
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Layout = ImageLayout.ColorAttachmentOptimal
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};
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var depthAttachmentRef = new AttachmentReference
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{
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Attachment = 1,
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Layout = ImageLayout.DepthStencilAttachmentOptimal
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};
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var subpass = new SubpassDescription
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{
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PipelineBindPoint = PipelineBindPoint.Graphics,
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ColorAttachmentCount = 1,
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PColorAttachments = &colorAttachmentRef
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PColorAttachments = &colorAttachmentRef,
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PDepthStencilAttachment = &depthAttachmentRef
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};
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var dependency = new SubpassDependency
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@@ -144,22 +279,25 @@ public sealed unsafe class Swapchain : IDisposable
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DstAccessMask = AccessFlags.ColorAttachmentWriteBit
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};
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var createInfo = new RenderPassCreateInfo
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fixed (AttachmentDescription* pAttachments = attachments)
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{
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SType = StructureType.RenderPassCreateInfo,
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AttachmentCount = 1,
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PAttachments = &colorAttachment,
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SubpassCount = 1,
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PSubpasses = &subpass,
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DependencyCount = 1,
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PDependencies = &dependency
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};
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var createInfo = new RenderPassCreateInfo
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{
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SType = StructureType.RenderPassCreateInfo,
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AttachmentCount = (uint)attachments.Length,
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PAttachments = pAttachments,
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SubpassCount = 1,
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PSubpasses = &subpass,
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DependencyCount = 1,
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PDependencies = &dependency
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};
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RenderPass renderPass;
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var result = _context.Vk.CreateRenderPass(_context.Device, &createInfo, null, &renderPass);
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if (result != Result.Success)
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throw new InvalidOperationException($"vkCreateRenderPass failed: {result}");
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_renderPass = renderPass;
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RenderPass renderPass;
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var result = _context.Vk.CreateRenderPass(_context.Device, &createInfo, null, &renderPass);
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if (result != Result.Success)
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throw new InvalidOperationException($"vkCreateRenderPass failed: {result}");
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_renderPass = renderPass;
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}
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}
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private ImageView CreateImageView(Image image, Format format)
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@@ -183,22 +321,26 @@ public sealed unsafe class Swapchain : IDisposable
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private Framebuffer CreateFramebuffer(ImageView imageView)
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{
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var createInfo = new FramebufferCreateInfo
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var attachments = new[] { imageView, _depthImageView };
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fixed (ImageView* pAttachments = attachments)
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{
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SType = StructureType.FramebufferCreateInfo,
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RenderPass = _renderPass,
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AttachmentCount = 1,
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PAttachments = &imageView,
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Width = _extent.Width,
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Height = _extent.Height,
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Layers = 1
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};
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var createInfo = new FramebufferCreateInfo
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{
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SType = StructureType.FramebufferCreateInfo,
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RenderPass = _renderPass,
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AttachmentCount = (uint)attachments.Length,
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PAttachments = pAttachments,
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Width = _extent.Width,
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Height = _extent.Height,
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Layers = 1
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};
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Framebuffer framebuffer;
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var result = _context.Vk.CreateFramebuffer(_context.Device, &createInfo, null, &framebuffer);
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if (result != Result.Success)
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throw new InvalidOperationException($"vkCreateFramebuffer failed: {result}");
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return framebuffer;
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Framebuffer framebuffer;
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var result = _context.Vk.CreateFramebuffer(_context.Device, &createInfo, null, &framebuffer);
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if (result != Result.Success)
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throw new InvalidOperationException($"vkCreateFramebuffer failed: {result}");
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return framebuffer;
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}
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}
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private SurfaceFormatKHR ChooseSurfaceFormat()
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@@ -275,6 +417,8 @@ public sealed unsafe class Swapchain : IDisposable
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}
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}
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CleanupDepthResources();
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if (_imageViews != null)
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{
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foreach (var view in _imageViews)
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