19bed7fe1aebd1a613148485d45d4e608fe6b452
- pyramid.obj: verified CCW via cross-product for all 6 faces - diamond.obj: verified CCW for all 8 octahedron faces - torus.obj: verified CCW — normal points outward from torus center - cone.obj: verified CCW for side faces (radial outward) and bottom (-Y) - Removed Grid entity — balls were falling through it (no physics) - Removed 'Grid' from castShadow exclusion list - All objects now render correctly with CULL_MODE_BACK
Description
AI powered Game Engine
23 MiB
Languages
C#
97.8%
GLSL
1.8%
Shell
0.2%
PowerShell
0.2%