233041ab000a24f9b60ddfc3a04e7ad2f467c29d
- vkCmdBindIndexBuffer indexType changed from 0 (UINT16) to 1 (UINT32) to match uint[] index data — this was causing black screen - Removed depth stencil state, depth attachment format, and depth rendering attachment from pipeline/renderer (depth buffer still created in swapchain but unused)
Description
AI powered Game Engine
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