23cac8052ca24f7362b168d4c142bf499588a36c
Shadow mapping removed — Raylib's DrawModelEx doesn't support multi-texture-unit binding needed for shadow map sampling. Kept: linear gamma, per-channel Fresnel, point/directional lights, correct CW normals, backface culling, floor entity. 66/66 tests passing.
Description
AI powered Game Engine
23 MiB
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C#
97.8%
GLSL
1.8%
Shell
0.2%
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