8918126c583b410d3bce9ddbadd99b9d000f572f
- ShadowMapSize: 1024 → 2048 (per face, 6 faces) - 4x more texels per face — less aliasing on cube edges - Memory: 6 * 2048² * 4B (R32) + 6 * 2048² * 4B (D32) = ~192MB
Description
AI powered Game Engine
23 MiB
Languages
C#
97.8%
GLSL
1.8%
Shell
0.2%
PowerShell
0.2%