Files
Cortex_Engine/src/Engine.Graphics.Vulkan/Shaders/triangle.frag.spv
T
emil28092005 b162d681aa debug: albedo-only fragment shader — tests if vp matrix works with 128B UBO
If objects are colored: vp matrix is fine, problem is in lighting
If objects are black: vp matrix is broken by 128B UBO change
2026-06-18 19:46:05 +03:00

928 B