emil28092005 b162d681aa debug: albedo-only fragment shader — tests if vp matrix works with 128B UBO
If objects are colored: vp matrix is fine, problem is in lighting
If objects are black: vp matrix is broken by 128B UBO change
2026-06-18 19:46:05 +03:00
S
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AI-native 3D game engine in C#: pure P/Invoke Vulkan 1.3 renderer, PBR, Jolt physics, ECS and an MCP interface for AI agents.
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