bdd4d3eaf8b1e69fed989bbe475d173b37496d8d
- Load Content/cube.obj via ObjLoader (36 vertices, 36 indices) - Depth buffer re-enabled: depth test + write, CompareOp=Less - Depth image transition + depth attachment in rendering info - Push constant angle=0 (no rotation) - Camera at z=-2, perspective FOV 45° - UINT32 index type (fixed in previous commit) - Face normals computed by ObjLoader (no vn in cube.obj) - 0 validation errors
Description
AI powered Game Engine
23 MiB
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