emil28092005 cd8c6de191 feat: new default scene — chaos architecture
- 28 sphere pyramid (7 layers, physics, DynamicSphere colliders)
- 30 falling diamonds (octahedrons, physics, DynamicBox)
- 8 floating torus rings (decorative, rotated to face center)
- 4 pyramid decorations (static, at corners)
- 4 cone pillars (static, at diagonals, taller scale)
- Central floating torus knot (no physics)
- Dynamic point light moving in chaotic circle
- Floor + grid
- Camera at (0, 5, -15)
- All with PBR + cubemap shadows + soft PCF
2026-06-18 22:37:16 +03:00
S
Description
AI powered Game Engine
23 MiB
Languages
C# 97.8%
GLSL 1.8%
Shell 0.2%
PowerShell 0.2%