d6939e9efa35baa667bd84b8b82ad74a2e9fd40a
1. No UI in video: end render pass before ImGui, capture, start new render pass with loadOp=LOAD for ImGui, end again. Video captures only the 3D scene. 2. Acid colors fixed: swapchain format changed from B8G8R8A8_SRGB to B8G8R8A8_UNORM. SRGB format stores gamma-compressed values that vkCmdCopyImageToBuffer reads raw — FFmpeg treated them as linear causing acid colors. UNORM stores linear values, copy gives linear data, FFmpeg bgra→yuv420p conversion is correct.
Description
AI powered Game Engine
23 MiB
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C#
97.8%
GLSL
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