emil28092005 d7b6851217 fix: replace all 0x2000 with 0x1000 in capture barriers
0x2000 = VK_ACCESS_2_HOST_READ_BIT (wrong for GPU transfer)
0x1000 = VK_ACCESS_2_TRANSFER_WRITE_BIT (correct for copy operations)
2026-06-19 08:56:25 +03:00
S
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AI-native 3D game engine in C#: pure P/Invoke Vulkan 1.3 renderer, PBR, Jolt physics, ECS and an MCP interface for AI agents.
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