edfcf33578d94963420f9396b51686e7e94db737
- Push constant changed from float angle (4B) to mat4 model (64B) - Two draw calls with different model matrices (x=-1.5 and x=+1.5) - Both cubes rotate around Y axis at 0.2 rad/s - 0 validation errors
Description
AI powered Game Engine
23 MiB
Languages
C#
97.8%
GLSL
1.8%
Shell
0.2%
PowerShell
0.2%