ff8bec00f6639444a5bc6288f63cd747b10a7c9d
- Marshal.StructureToPtr may not handle Matrix4x4 correctly (record struct) - Replaced with MemoryCopy from local copies of vp, lightPos, lightColor - Removed per-frame light debug logging - Simple diffuse shader still active for testing
Description
AI powered Game Engine
23 MiB
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C#
97.8%
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