Commit Graph
10 Commits
Author SHA1 Message Date
Emil 48c60ea424 Record Windows SwiftShader lighting acceptance 2026-09-24 03:58:49 +03:00
Emil 77404a1035 Document Forward+ measurements and Linux lighting evidence 2026-09-24 03:49:06 +03:00
Emil 609ba632f4 Archive P1 iteration workflow and manual checkpoint 2026-09-24 03:47:00 +03:00
Emil d18c5d77b3 Validate and document P2 GPU visibility milestone
Native and manual checks / native (ubuntu-24.04) (push) Failing after 31s
Native and manual checks / manual (push) Successful in 29s
Windows editor and software Vulkan / windows-graphics (push) Canceled after 0s
Native and manual checks / native (windows-2025) (push) Canceled after 0s
2026-09-24 00:48:54 +03:00
Emil bde581a961 docs: reconcile P2 optimization and Linux validation 2026-09-23 23:27:19 +03:00
Emil de17bc658a docs: record P2 implementation and measured limits 2026-09-23 22:56:30 +03:00
Emil dd02f9cae8 Complete MVP acceptance, publish platform evidence and finalize the manual
Native and manual checks / native (ubuntu-24.04) (push) Canceled after 0s
Native and manual checks / native (windows-2025) (push) Canceled after 0s
Native and manual checks / manual (push) Canceled after 0s
Windows editor and software Vulkan / windows-graphics (push) Canceled after 0s
2026-09-18 06:23:32 +03:00
Emil 903c97444b Checkpoint 1: implement native subsystems and begin the gameplay manual 2026-09-18 03:01:30 +03:00
Emil decf49084d Use English README and define engine language and Vulkan boundary 2026-09-18 02:31:04 +03:00
Emil 8f9d5c2969 Document Faset architecture and roadmap through MVP 2026-09-18 02:21:40 +03:00