Files
Faset_Engine/tests/render_temporal_fixtures.hpp
T

83 lines
3.2 KiB
C++

#pragma once
#include <faset/render/renderer.hpp>
#include <cmath>
#include <cstddef>
#include <cstdint>
#include <memory>
#include <stdexcept>
#include <string>
#include <vector>
namespace faset::render::temporal_test {
inline void require(bool condition, const char* message) {
if (!condition)
throw std::runtime_error(message);
}
struct Region {
std::uint32_t x{}, y{}, width{}, height{};
};
inline double mean_rgb_error(const std::vector<std::uint8_t>& actual,
const std::vector<std::uint8_t>& reference,
std::uint32_t image_width, std::uint32_t image_height,
Region region) {
require(actual.size() == reference.size() &&
actual.size() == std::size_t(image_width) * image_height * 4 &&
region.width && region.height && region.x <= image_width &&
region.y <= image_height && region.width <= image_width - region.x &&
region.height <= image_height - region.y,
"Temporal image metric requires equal images and an in-bounds ROI");
std::uint64_t difference{};
for (auto y = region.y; y < region.y + region.height; ++y)
for (auto x = region.x; x < region.x + region.width; ++x) {
const auto base = (std::size_t(y) * image_width + x) * 4;
for (std::size_t channel = 0; channel < 3; ++channel)
difference += static_cast<std::uint64_t>(
std::abs(int(actual[base + channel]) - int(reference[base + channel])));
}
return double(difference) / (double(region.width) * region.height * 3);
}
inline std::array<std::uint8_t, 4> pixel(const std::vector<std::uint8_t>& rgba,
std::uint32_t width, std::uint32_t x,
std::uint32_t y) {
const auto base = (std::size_t(y) * width + x) * 4;
require(base + 3 < rgba.size(), "Requested temporal test pixel is outside the image");
return {rgba[base], rgba[base + 1], rgba[base + 2], rgba[base + 3]};
}
inline DrawItem cube(Vec3 position, Color color, std::string key) {
DrawItem draw;
draw.mesh = cube_mesh();
draw.model = transform(position);
draw.color = color;
draw.instance_key = std::move(key);
draw.cast_shadow = false;
return draw;
}
inline Snapshot lit_scene(std::uint32_t width, std::uint32_t height) {
Snapshot frame;
frame.view_id = "temporal-acceptance-main";
frame.eye = {0, 0, 6};
frame.projection = perspective(.9f, float(width) / float(height), .1f, 50.f);
frame.view_projection = multiply(frame.projection, look_at(frame.eye, {0, 0, 0}));
frame.authored_lights_present = true;
frame.sun = SunLight{"test-sun", {-.5f, -1.f, -.3f}, {1, 1, 1, 1}, 3.f, false};
return frame;
}
inline RendererConfig headless_config(std::uint32_t width, std::uint32_t height,
VisibilityMode visibility) {
RendererConfig config;
config.width = width;
config.height = height;
config.headless = true;
config.validation = true;
config.visibility_mode = visibility;
return config;
}
} // namespace faset::render::temporal_test