feat: 5x5 entity (27 bodies), terminal viewport up to 250x120
- Entity: 5x5 grid body + 2-cell arm = 27 sub-bodies, radius 0.5 - Terminal: default 200x60, max 250x120 (was 250x80) - 31 constraints (full grid + arm) - Spawn height adjusted for 5-tall body
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@@ -31,9 +31,9 @@ impl TerminalRenderer {
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}
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fn detect_size(&mut self) -> io::Result<()> {
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let (w, h) = term_size().unwrap_or((120, 40));
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self.width = (w as usize).min(250).max(60);
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self.height = (h as usize).min(80).max(20);
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let (w, h) = term_size().unwrap_or((200, 60));
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self.width = (w as usize).min(250).max(80);
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self.height = (h as usize).min(120).max(25);
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Ok(())
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}
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