Emil 8ac2470546 docs: update Phase 1 — player is ranged (projectiles), not melee
Recorded design decision: player primarily shoots projectiles,
melee is secondary (enemy contact damage only).
Marked completed items: contact damage, knockback, goblin AI, slime AI.
Added projectile system spec: arrows, fireballs, magic bolts.
2026-06-21 10:44:37 +03:00
2026-06-21 10:04:37 +03:00
S
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ASCII physical game
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