This website requires JavaScript.
Explore
Help
Sign In
Emil_Shanaty
/
Verbatim
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
48
Commits
2
Branches
0
Tags
c25cae9a322860b38cb0ca1c22952989c9486589
T
Code
Clone
HTTPS
Tea CLI
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Download ZIP
Download TAR.GZ
Download BUNDLE
Emil
c25cae9a32
docs: update AGENTS.md — slime, combat, BodyTemplate, 122 tests
2026-06-21 10:47:20 +03:00
assets
feat: three render modes — terminal, ascii, graphics
2026-06-21 00:59:19 +03:00
scenarios
test: 109 Rust tests + 14 JSON scenarios, polish physics
2026-06-20 22:42:29 +03:00
src
feat: slime enemies — jump AI, contact damage, combat system
2026-06-21 10:42:16 +03:00
tests
feat: slime enemies — jump AI, contact damage, combat system
2026-06-21 10:42:16 +03:00
.gitignore
chore: gitignore graphify-out/
2026-06-21 10:04:37 +03:00
AGENTS.md
docs: update AGENTS.md — slime, combat, BodyTemplate, 122 tests
2026-06-21 10:47:20 +03:00
Cargo.toml
refactor: --mode window is now Vulkan, remove softbuffer fallback
2026-06-21 00:53:20 +03:00
headless_dump.txt
feat: Vulkan renderer with instanced rendering (Phase 4)
2026-06-21 00:34:01 +03:00
PLAN.md
docs: update Phase 1 — player is ranged (projectiles), not melee
2026-06-21 10:44:37 +03:00
S
Description
ASCII physical game
portfolio
1.9
MiB
Languages
Rust
98.6%
GLSL
1%
Python
0.4%