Feature the Gothic hall photo at the top of README

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Emil
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A Minecraft building editor for collaboration between a human and an AI agent.
![Daylight screenshot of the Gothic hall built and inspected in Minecraft](docs/builds/gothic-hall-polished-day.png)
An unedited in-game capture of our Gothic hall: 30,125 blocks and 53 lanterns. See the [build report](docs/builds/GOTHIC_HALL.md) for the reference, checked incremental edits, and dusk and interior photos.
Working prototype: a Paper plugin, an editing core, an MCP/ACP Bridge, and a Fabric camera mod. Building, conflicts, undo, crash recovery, and `.schem` have been tested against local Paper through HTTP and real MCP stdio. The camera has been tested in Prism with one client: a real 1280×720 PNG was delivered through MCP. Signing in to the separate Codex profile and completing the first model turn through ACP still need verification.
![Reference-based Gothic hall built and inspected in Minecraft](docs/builds/gothic-hall-polished-evening.png)
[Gothic hall build report](docs/builds/GOTHIC_HALL.md): 30,125 blocks, 53 lanterns, checked incremental edits, and real day, dusk, and interior captures.
## Features
- Reads bounded regions and builds boxes, lines, cylinders, and repeated elements.