Commit Graph
3 Commits
Author SHA1 Message Date
emil28092005 aeea839b66 Supersample the shard 3x3
Pass 2 magnifies the object sheet where the surface steepens at the cracks,
so a one-pixel silhouette showed up as hard blocks. Nine jittered rays per
pixel give the edge a soft ramp instead.
2026-10-30 21:33:18 +03:00
emil28092005 62355eb047 Refract the shard with the ice again and make it bigger
It is sampled at the refracted position like every other sheet, so the
cracks cut across it and bend its silhouette; SHARD 0.70 -> 0.95.
2026-10-30 21:31:34 +03:00
emil28092005 01123b8bac Add ice_object.html: a faceted crystal shard frozen in the slab
Pass 1 draws one raymarched gem on sheet 1 instead of plasma; its alpha
carries coverage rather than depth, so pass 2 can light it as a solid
while every other sheet still absorbs by path length.
2026-10-30 21:30:09 +03:00