fix: migrate to Silk.NET.Vulkan so the window actually runs on Kubuntu

This commit is contained in:
emil28092005
2026-06-16 18:29:35 +03:00
parent 4627c96814
commit b32469d42d
10 changed files with 539 additions and 710 deletions
+11 -2
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@@ -12,15 +12,17 @@ class Program
try
{
using var window = new Sdl3Window("Cortex Engine — Step 1", 1280, 720);
using var window = new Sdl3Window("Cortex Engine — Step 2", 1280, 720);
var timing = new Timing();
var input = new InputMapping();
using var vulkan = new VulkanContext(window, enableValidation: true);
using var vulkan = new VulkanContext(window, enableValidation: false);
using var swapchain = new Swapchain(vulkan);
using var renderer = new TriangleRenderer(vulkan, swapchain);
var frames = 0;
var lastFpsTime = 0.0;
var lastWidth = window.Width;
var lastHeight = window.Height;
while (!window.ShouldClose)
{
@@ -30,6 +32,13 @@ class Program
// Note: SDL events are already polled in PumpEvents.
// In a real engine, the window would expose an event iterator.
if (window.Width != lastWidth || window.Height != lastHeight)
{
lastWidth = window.Width;
lastHeight = window.Height;
swapchain.Recreate(lastWidth, lastHeight);
}
renderer.RenderFrame();
frames++;
-183
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@@ -1,183 +0,0 @@
using System;
using Vortice.Vulkan;
namespace Engine.Graphics;
/// <summary>
/// Minimal renderer that clears the swapchain image to a solid color.
/// Serves as the foundational Step 1 rendering proof-of-concept.
/// </summary>
public sealed unsafe class ClearRenderer : IDisposable
{
private readonly VulkanContext _context;
private readonly Swapchain _swapchain;
private VkCommandPool _commandPool;
private VkCommandBuffer[] _commandBuffers = null!;
private VkSemaphore[] _imageAvailableSemaphores = null!;
private VkSemaphore[] _renderFinishedSemaphores = null!;
private VkFence[] _inFlightFences = null!;
private int _currentFrame;
public ClearRenderer(VulkanContext context, Swapchain swapchain)
{
_context = context;
_swapchain = swapchain;
CreateCommandPool();
CreateCommandBuffers();
CreateSyncObjects();
}
private void CreateCommandPool()
{
var createInfo = new VkCommandPoolCreateInfo
{
sType = VkStructureType.CommandPoolCreateInfo,
queueFamilyIndex = _context.GraphicsFamilyIndex,
flags = VkCommandPoolCreateFlags.ResetCommandBuffer
};
var result = _context.DeviceApi.vkCreateCommandPool(&createInfo, null, out _commandPool);
if (result != VkResult.Success)
throw new InvalidOperationException($"vkCreateCommandPool failed: {result}");
}
private void CreateCommandBuffers()
{
_commandBuffers = new VkCommandBuffer[2];
for (var i = 0; i < _commandBuffers.Length; i++)
{
var allocInfo = new VkCommandBufferAllocateInfo
{
sType = VkStructureType.CommandBufferAllocateInfo,
commandPool = _commandPool,
level = VkCommandBufferLevel.Primary,
commandBufferCount = 1
};
var result = _context.DeviceApi.vkAllocateCommandBuffer(&allocInfo, out _commandBuffers[i]);
if (result != VkResult.Success)
throw new InvalidOperationException($"vkAllocateCommandBuffers failed: {result}");
}
}
private void CreateSyncObjects()
{
_imageAvailableSemaphores = new VkSemaphore[2];
_renderFinishedSemaphores = new VkSemaphore[2];
_inFlightFences = new VkFence[2];
var semaphoreInfo = new VkSemaphoreCreateInfo { sType = VkStructureType.SemaphoreCreateInfo };
var fenceInfo = new VkFenceCreateInfo
{
sType = VkStructureType.FenceCreateInfo,
flags = VkFenceCreateFlags.Signaled
};
for (var i = 0; i < 2; i++)
{
_context.DeviceApi.vkCreateSemaphore(&semaphoreInfo, null, out _imageAvailableSemaphores[i]);
_context.DeviceApi.vkCreateSemaphore(&semaphoreInfo, null, out _renderFinishedSemaphores[i]);
_context.DeviceApi.vkCreateFence(&fenceInfo, null, out _inFlightFences[i]);
}
}
public void RenderFrame(float r, float g, float b)
{
var frame = _currentFrame % 2;
_context.DeviceApi.vkWaitForFences(_inFlightFences[frame], true, ulong.MaxValue);
_context.DeviceApi.vkResetFences(_inFlightFences[frame]);
var result = _context.DeviceApi.vkAcquireNextImageKHR(
_swapchain.Handle,
ulong.MaxValue,
_imageAvailableSemaphores[frame],
VkFence.Null,
out var imageIndex);
if (result == VkResult.ErrorOutOfDateKHR)
{
return;
}
var cmd = _commandBuffers[frame];
_context.DeviceApi.vkResetCommandBuffer(cmd, VkCommandBufferResetFlags.None);
var beginInfo = new VkCommandBufferBeginInfo
{
sType = VkStructureType.CommandBufferBeginInfo,
flags = VkCommandBufferUsageFlags.OneTimeSubmit
};
_context.DeviceApi.vkBeginCommandBuffer(cmd, &beginInfo);
var clearColor = new VkClearValue(r, g, b, 1.0f);
var renderPassInfo = new VkRenderPassBeginInfo
{
sType = VkStructureType.RenderPassBeginInfo,
renderPass = _swapchain.RenderPass,
framebuffer = _swapchain.Framebuffers[imageIndex],
renderArea = new VkRect2D(0, 0, _swapchain.Extent.width, _swapchain.Extent.height),
clearValueCount = 1,
pClearValues = &clearColor
};
_context.DeviceApi.vkCmdBeginRenderPass(cmd, &renderPassInfo, VkSubpassContents.Inline);
_context.DeviceApi.vkCmdEndRenderPass(cmd);
_context.DeviceApi.vkEndCommandBuffer(cmd);
var waitSemaphore = _imageAvailableSemaphores[frame];
var signalSemaphore = _renderFinishedSemaphores[frame];
var stageMask = VkPipelineStageFlags.ColorAttachmentOutput;
var submitInfo = new VkSubmitInfo
{
sType = VkStructureType.SubmitInfo,
waitSemaphoreCount = 1,
pWaitSemaphores = &waitSemaphore,
pWaitDstStageMask = &stageMask,
commandBufferCount = 1,
pCommandBuffers = &cmd,
signalSemaphoreCount = 1,
pSignalSemaphores = &signalSemaphore
};
_context.DeviceApi.vkQueueSubmit(_context.GraphicsQueue, 1, &submitInfo, _inFlightFences[frame]);
var swapchain = _swapchain.Handle;
var presentInfo = new VkPresentInfoKHR
{
sType = VkStructureType.PresentInfoKHR,
waitSemaphoreCount = 1,
pWaitSemaphores = &signalSemaphore,
swapchainCount = 1,
pSwapchains = &swapchain,
pImageIndices = &imageIndex
};
var presentResult = _context.DeviceApi.vkQueuePresentKHR(_context.PresentQueue, &presentInfo);
if (presentResult == VkResult.ErrorOutOfDateKHR || presentResult == VkResult.SuboptimalKHR)
{
// Recreate handled externally.
}
_currentFrame++;
}
public void Dispose()
{
_context.DeviceApi.vkDeviceWaitIdle();
for (var i = 0; i < 2; i++)
{
if (_renderFinishedSemaphores[i] != VkSemaphore.Null)
_context.DeviceApi.vkDestroySemaphore(_renderFinishedSemaphores[i]);
if (_imageAvailableSemaphores[i] != VkSemaphore.Null)
_context.DeviceApi.vkDestroySemaphore(_imageAvailableSemaphores[i]);
if (_inFlightFences[i] != VkFence.Null)
_context.DeviceApi.vkDestroyFence(_inFlightFences[i]);
}
if (_commandPool != VkCommandPool.Null)
_context.DeviceApi.vkDestroyCommandPool(_commandPool);
}
}
+2 -1
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@@ -18,7 +18,8 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Vortice.Vulkan" Version="3.2.3" />
<PackageReference Include="Silk.NET.Vulkan" Version="2.21.0" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.21.0" />
</ItemGroup>
<ItemGroup>
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+144 -137
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@@ -1,28 +1,30 @@
using System;
using Vortice.Vulkan;
using Silk.NET.Core;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.KHR;
namespace Engine.Graphics;
/// <summary>
/// Manages the Vulkan swapchain, image views, render pass, and framebuffers.
/// Recreates itself automatically when the window is resized.
/// Uses Silk.NET.Vulkan.
/// </summary>
public sealed unsafe class Swapchain : IDisposable
{
private readonly VulkanContext _context;
private VkRenderPass _renderPass;
private VkSwapchainKHR _swapchain;
private VkImage[] _images = null!;
private VkImageView[] _imageViews = null!;
private VkFramebuffer[] _framebuffers = null!;
private VkSurfaceFormatKHR _surfaceFormat;
private VkPresentModeKHR _presentMode;
private VkExtent2D _extent;
private RenderPass _renderPass;
private SwapchainKHR _swapchain;
private Image[] _images = null!;
private ImageView[] _imageViews = null!;
private Framebuffer[] _framebuffers = null!;
private SurfaceFormatKHR _surfaceFormat;
private PresentModeKHR _presentMode;
private Extent2D _extent;
public VkRenderPass RenderPass => _renderPass;
public VkFramebuffer[] Framebuffers => _framebuffers;
public VkExtent2D Extent => _extent;
public VkSwapchainKHR Handle => _swapchain;
public RenderPass RenderPass => _renderPass;
public Framebuffer[] Framebuffers => _framebuffers;
public Extent2D Extent => _extent;
public SwapchainKHR Handle => _swapchain;
public uint ImageCount => (uint)_images.Length;
public Swapchain(VulkanContext context)
@@ -35,7 +37,7 @@ public sealed unsafe class Swapchain : IDisposable
public void Recreate(int width, int height)
{
_context.DeviceApi.vkDeviceWaitIdle();
_context.Vk.DeviceWaitIdle(_context.Device);
CleanupSwapchain();
var capabilities = GetSurfaceCapabilities();
@@ -43,60 +45,63 @@ public sealed unsafe class Swapchain : IDisposable
_presentMode = ChoosePresentMode();
_extent = ChooseExtent(capabilities, (uint)width, (uint)height);
var imageCount = capabilities.minImageCount + 1;
if (capabilities.maxImageCount > 0 && imageCount > capabilities.maxImageCount)
imageCount = capabilities.maxImageCount;
var imageCount = capabilities.MinImageCount + 1;
if (capabilities.MaxImageCount > 0 && imageCount > capabilities.MaxImageCount)
imageCount = capabilities.MaxImageCount;
var createInfo = new VkSwapchainCreateInfoKHR
var createInfo = new SwapchainCreateInfoKHR
{
sType = VkStructureType.SwapchainCreateInfoKHR,
surface = _context.Surface,
minImageCount = imageCount,
imageFormat = _surfaceFormat.format,
imageColorSpace = _surfaceFormat.colorSpace,
imageExtent = _extent,
imageArrayLayers = 1,
imageUsage = VkImageUsageFlags.ColorAttachment,
imageSharingMode = VkSharingMode.Exclusive,
preTransform = capabilities.currentTransform,
compositeAlpha = VkCompositeAlphaFlagsKHR.Opaque,
presentMode = _presentMode,
clipped = true,
oldSwapchain = _swapchain
SType = StructureType.SwapchainCreateInfoKhr,
Surface = _context.Surface,
MinImageCount = imageCount,
ImageFormat = _surfaceFormat.Format,
ImageColorSpace = _surfaceFormat.ColorSpace,
ImageExtent = _extent,
ImageArrayLayers = 1,
ImageUsage = ImageUsageFlags.ColorAttachmentBit,
ImageSharingMode = SharingMode.Exclusive,
PreTransform = capabilities.CurrentTransform,
CompositeAlpha = CompositeAlphaFlagsKHR.OpaqueBitKhr,
PresentMode = _presentMode,
Clipped = true,
OldSwapchain = _swapchain
};
var result = _context.DeviceApi.vkCreateSwapchainKHR(&createInfo, null, out _swapchain);
if (result != VkResult.Success)
SwapchainKHR swapchain;
var result = _context.KhrSwapchain!.CreateSwapchain(_context.Device, &createInfo, null, &swapchain);
if (result != Result.Success)
throw new InvalidOperationException($"vkCreateSwapchainKHR failed: {result}");
_swapchain = swapchain;
_images = GetSwapchainImages();
_imageViews = new VkImageView[_images.Length];
_framebuffers = new VkFramebuffer[_images.Length];
_imageViews = new ImageView[_images.Length];
_framebuffers = new Framebuffer[_images.Length];
for (var i = 0; i < _images.Length; i++)
{
_imageViews[i] = CreateImageView(_images[i], _surfaceFormat.format);
_imageViews[i] = CreateImageView(_images[i], _surfaceFormat.Format);
_framebuffers[i] = CreateFramebuffer(_imageViews[i]);
}
}
private VkSurfaceCapabilitiesKHR GetSurfaceCapabilities()
private SurfaceCapabilitiesKHR GetSurfaceCapabilities()
{
var result = _context.InstanceApi.vkGetPhysicalDeviceSurfaceCapabilitiesKHR(_context.PhysicalDevice, _context.Surface, out var capabilities);
if (result != VkResult.Success)
SurfaceCapabilitiesKHR capabilities;
var result = _context.KhrSurface!.GetPhysicalDeviceSurfaceCapabilities(_context.PhysicalDevice, _context.Surface, &capabilities);
if (result != Result.Success)
throw new InvalidOperationException($"vkGetPhysicalDeviceSurfaceCapabilitiesKHR failed: {result}");
return capabilities;
}
private VkImage[] GetSwapchainImages()
private Image[] GetSwapchainImages()
{
uint count = 0;
_context.DeviceApi.vkGetSwapchainImagesKHR(_swapchain, &count, null);
var images = new VkImage[count];
fixed (VkImage* p = images)
_context.KhrSwapchain!.GetSwapchainImages(_context.Device, _swapchain, &count, null);
var images = new Image[count];
fixed (Image* p = images)
{
var result = _context.DeviceApi.vkGetSwapchainImagesKHR(_swapchain, &count, p);
if (result != VkResult.Success)
var result = _context.KhrSwapchain!.GetSwapchainImages(_context.Device, _swapchain, &count, p);
if (result != Result.Success)
throw new InvalidOperationException($"vkGetSwapchainImagesKHR failed: {result}");
}
return images;
@@ -104,167 +109,169 @@ public sealed unsafe class Swapchain : IDisposable
private void CreateRenderPass()
{
var colorAttachment = new VkAttachmentDescription
var colorAttachment = new AttachmentDescription
{
format = _surfaceFormat.format != VkFormat.Undefined ? _surfaceFormat.format : VkFormat.B8G8R8A8Unorm,
samples = VkSampleCountFlags.Count1,
loadOp = VkAttachmentLoadOp.Clear,
storeOp = VkAttachmentStoreOp.Store,
stencilLoadOp = VkAttachmentLoadOp.DontCare,
stencilStoreOp = VkAttachmentStoreOp.DontCare,
initialLayout = VkImageLayout.Undefined,
finalLayout = VkImageLayout.PresentSrcKHR
Format = _surfaceFormat.Format != Format.Undefined ? _surfaceFormat.Format : Format.B8G8R8A8Unorm,
Samples = SampleCountFlags.Count1Bit,
LoadOp = AttachmentLoadOp.Clear,
StoreOp = AttachmentStoreOp.Store,
StencilLoadOp = AttachmentLoadOp.DontCare,
StencilStoreOp = AttachmentStoreOp.DontCare,
InitialLayout = ImageLayout.Undefined,
FinalLayout = ImageLayout.PresentSrcKhr
};
var colorAttachmentRef = new VkAttachmentReference
var colorAttachmentRef = new AttachmentReference
{
attachment = 0,
layout = VkImageLayout.ColorAttachmentOptimal
Attachment = 0,
Layout = ImageLayout.ColorAttachmentOptimal
};
var subpass = new VkSubpassDescription
var subpass = new SubpassDescription
{
pipelineBindPoint = VkPipelineBindPoint.Graphics,
colorAttachmentCount = 1,
pColorAttachments = &colorAttachmentRef
PipelineBindPoint = PipelineBindPoint.Graphics,
ColorAttachmentCount = 1,
PColorAttachments = &colorAttachmentRef
};
var dependency = new VkSubpassDependency
var dependency = new SubpassDependency
{
srcSubpass = Vulkan.VK_SUBPASS_EXTERNAL,
dstSubpass = 0,
srcStageMask = VkPipelineStageFlags.ColorAttachmentOutput,
dstStageMask = VkPipelineStageFlags.ColorAttachmentOutput,
srcAccessMask = VkAccessFlags.None,
dstAccessMask = VkAccessFlags.ColorAttachmentWrite
SrcSubpass = ~0u,
DstSubpass = 0,
SrcStageMask = PipelineStageFlags.ColorAttachmentOutputBit,
DstStageMask = PipelineStageFlags.ColorAttachmentOutputBit,
SrcAccessMask = AccessFlags.None,
DstAccessMask = AccessFlags.ColorAttachmentWriteBit
};
var createInfo = new VkRenderPassCreateInfo
var createInfo = new RenderPassCreateInfo
{
sType = VkStructureType.RenderPassCreateInfo,
attachmentCount = 1,
pAttachments = &colorAttachment,
subpassCount = 1,
pSubpasses = &subpass,
dependencyCount = 1,
pDependencies = &dependency
SType = StructureType.RenderPassCreateInfo,
AttachmentCount = 1,
PAttachments = &colorAttachment,
SubpassCount = 1,
PSubpasses = &subpass,
DependencyCount = 1,
PDependencies = &dependency
};
var result = _context.DeviceApi.vkCreateRenderPass(&createInfo, null, out _renderPass);
if (result != VkResult.Success)
RenderPass renderPass;
var result = _context.Vk.CreateRenderPass(_context.Device, &createInfo, null, &renderPass);
if (result != Result.Success)
throw new InvalidOperationException($"vkCreateRenderPass failed: {result}");
_renderPass = renderPass;
}
private VkImageView CreateImageView(VkImage image, VkFormat format)
private ImageView CreateImageView(Image image, Format format)
{
var createInfo = new VkImageViewCreateInfo
var createInfo = new ImageViewCreateInfo
{
sType = VkStructureType.ImageViewCreateInfo,
image = image,
viewType = VkImageViewType.Image2D,
format = format,
components = new VkComponentMapping(VkComponentSwizzle.R, VkComponentSwizzle.G, VkComponentSwizzle.B, VkComponentSwizzle.A),
subresourceRange = new VkImageSubresourceRange(VkImageAspectFlags.Color, 0, 1, 0, 1)
SType = StructureType.ImageViewCreateInfo,
Image = image,
ViewType = ImageViewType.Type2D,
Format = format,
Components = new ComponentMapping(ComponentSwizzle.R, ComponentSwizzle.G, ComponentSwizzle.B, ComponentSwizzle.A),
SubresourceRange = new ImageSubresourceRange(ImageAspectFlags.ColorBit, 0, 1, 0, 1)
};
var result = _context.DeviceApi.vkCreateImageView(&createInfo, null, out var imageView);
if (result != VkResult.Success)
ImageView imageView;
var result = _context.Vk.CreateImageView(_context.Device, &createInfo, null, &imageView);
if (result != Result.Success)
throw new InvalidOperationException($"vkCreateImageView failed: {result}");
return imageView;
}
private VkFramebuffer CreateFramebuffer(VkImageView imageView)
private Framebuffer CreateFramebuffer(ImageView imageView)
{
var createInfo = new VkFramebufferCreateInfo
var createInfo = new FramebufferCreateInfo
{
sType = VkStructureType.FramebufferCreateInfo,
renderPass = _renderPass,
attachmentCount = 1,
pAttachments = &imageView,
width = _extent.width,
height = _extent.height,
layers = 1
SType = StructureType.FramebufferCreateInfo,
RenderPass = _renderPass,
AttachmentCount = 1,
PAttachments = &imageView,
Width = _extent.Width,
Height = _extent.Height,
Layers = 1
};
var result = _context.DeviceApi.vkCreateFramebuffer(&createInfo, null, out var framebuffer);
if (result != VkResult.Success)
Framebuffer framebuffer;
var result = _context.Vk.CreateFramebuffer(_context.Device, &createInfo, null, &framebuffer);
if (result != Result.Success)
throw new InvalidOperationException($"vkCreateFramebuffer failed: {result}");
return framebuffer;
}
private VkSurfaceFormatKHR ChooseSurfaceFormat()
private SurfaceFormatKHR ChooseSurfaceFormat()
{
var formats = GetSurfaceFormats();
foreach (var format in formats)
{
if (format.format == VkFormat.B8G8R8A8Unorm && format.colorSpace == VkColorSpaceKHR.SrgbNonLinear)
if (format.Format == Format.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.SpaceSrgbNonlinearKhr)
return format;
}
return formats[0];
}
private VkSurfaceFormatKHR[] GetSurfaceFormats()
private SurfaceFormatKHR[] GetSurfaceFormats()
{
uint count = 0;
_context.InstanceApi.vkGetPhysicalDeviceSurfaceFormatsKHR(_context.PhysicalDevice, _context.Surface, &count, null);
var formats = new VkSurfaceFormatKHR[count];
fixed (VkSurfaceFormatKHR* p = formats)
_context.KhrSurface!.GetPhysicalDeviceSurfaceFormats(_context.PhysicalDevice, _context.Surface, &count, null);
var formats = new SurfaceFormatKHR[count];
fixed (SurfaceFormatKHR* p = formats)
{
var result = _context.InstanceApi.vkGetPhysicalDeviceSurfaceFormatsKHR(_context.PhysicalDevice, _context.Surface, &count, p);
if (result != VkResult.Success)
var result = _context.KhrSurface!.GetPhysicalDeviceSurfaceFormats(_context.PhysicalDevice, _context.Surface, &count, p);
if (result != Result.Success)
throw new InvalidOperationException($"vkGetPhysicalDeviceSurfaceFormatsKHR failed: {result}");
}
return formats;
}
private VkPresentModeKHR ChoosePresentMode()
private PresentModeKHR ChoosePresentMode()
{
var modes = GetSurfacePresentModes();
if (Array.Exists(modes, m => m == VkPresentModeKHR.Mailbox))
return VkPresentModeKHR.Mailbox;
return VkPresentModeKHR.Fifo;
if (Array.Exists(modes, m => m == PresentModeKHR.MailboxKhr))
return PresentModeKHR.MailboxKhr;
return PresentModeKHR.FifoKhr;
}
private VkPresentModeKHR[] GetSurfacePresentModes()
private PresentModeKHR[] GetSurfacePresentModes()
{
uint count = 0;
_context.InstanceApi.vkGetPhysicalDeviceSurfacePresentModesKHR(_context.PhysicalDevice, _context.Surface, &count, null);
var modes = new VkPresentModeKHR[count];
fixed (VkPresentModeKHR* p = modes)
_context.KhrSurface!.GetPhysicalDeviceSurfacePresentModes(_context.PhysicalDevice, _context.Surface, &count, null);
var modes = new PresentModeKHR[count];
fixed (PresentModeKHR* p = modes)
{
var result = _context.InstanceApi.vkGetPhysicalDeviceSurfacePresentModesKHR(_context.PhysicalDevice, _context.Surface, &count, p);
if (result != VkResult.Success)
var result = _context.KhrSurface!.GetPhysicalDeviceSurfacePresentModes(_context.PhysicalDevice, _context.Surface, &count, p);
if (result != Result.Success)
throw new InvalidOperationException($"vkGetPhysicalDeviceSurfacePresentModesKHR failed: {result}");
}
return modes;
}
private VkExtent2D ChooseExtent(VkSurfaceCapabilitiesKHR capabilities, uint width, uint height)
private Extent2D ChooseExtent(SurfaceCapabilitiesKHR capabilities, uint width, uint height)
{
if (capabilities.currentExtent.width != uint.MaxValue)
return capabilities.currentExtent;
if (capabilities.CurrentExtent.Width != uint.MaxValue)
return capabilities.CurrentExtent;
var extent = new VkExtent2D
var extent = new Extent2D
{
width = Math.Clamp(width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width),
height = Math.Clamp(height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height)
Width = Math.Clamp(width, capabilities.MinImageExtent.Width, capabilities.MaxImageExtent.Width),
Height = Math.Clamp(height, capabilities.MinImageExtent.Height, capabilities.MaxImageExtent.Height)
};
return extent;
}
private void CleanupSwapchain()
{
if (_context.Device == VkDevice.Null)
if (_context.Device.Handle == 0)
return;
if (_framebuffers != null)
{
foreach (var fb in _framebuffers)
{
if (fb != VkFramebuffer.Null)
_context.DeviceApi.vkDestroyFramebuffer(fb);
if (fb.Handle != 0)
_context.Vk.DestroyFramebuffer(_context.Device, fb, null);
}
}
@@ -272,21 +279,21 @@ public sealed unsafe class Swapchain : IDisposable
{
foreach (var view in _imageViews)
{
if (view != VkImageView.Null)
_context.DeviceApi.vkDestroyImageView(view);
if (view.Handle != 0)
_context.Vk.DestroyImageView(_context.Device, view, null);
}
}
if (_swapchain != VkSwapchainKHR.Null)
_context.DeviceApi.vkDestroySwapchainKHR(_swapchain);
if (_swapchain.Handle != 0)
_context.KhrSwapchain!.DestroySwapchain(_context.Device, _swapchain, null);
}
public void Dispose()
{
_context.DeviceApi.vkDeviceWaitIdle();
_context.Vk.DeviceWaitIdle(_context.Device);
CleanupSwapchain();
if (_renderPass != VkRenderPass.Null)
_context.DeviceApi.vkDestroyRenderPass(_renderPass);
if (_renderPass.Handle != 0)
_context.Vk.DestroyRenderPass(_context.Device, _renderPass, null);
}
}
+95 -96
View File
@@ -1,10 +1,12 @@
using System;
using Vortice.Vulkan;
using Silk.NET.Core;
using Silk.NET.Vulkan;
namespace Engine.Graphics;
/// <summary>
/// Renders a colored triangle using a vertex buffer and a simple graphics pipeline.
/// Uses Silk.NET.Vulkan.
/// </summary>
public sealed unsafe class TriangleRenderer : IDisposable
{
@@ -12,11 +14,11 @@ public sealed unsafe class TriangleRenderer : IDisposable
private readonly Swapchain _swapchain;
private readonly VulkanPipeline _pipeline;
private readonly VertexBuffer _vertexBuffer;
private VkCommandPool _commandPool;
private VkCommandBuffer[] _commandBuffers = null!;
private VkSemaphore[] _imageAvailableSemaphores = null!;
private VkSemaphore[] _renderFinishedSemaphores = null!;
private VkFence[] _inFlightFences = null!;
private CommandPool _commandPool;
private CommandBuffer[] _commandBuffers = null!;
private Silk.NET.Vulkan.Semaphore[] _imageAvailableSemaphores = null!;
private Silk.NET.Vulkan.Semaphore[] _renderFinishedSemaphores = null!;
private Silk.NET.Vulkan.Fence[] _inFlightFences = null!;
private int _currentFrame;
public TriangleRenderer(VulkanContext context, Swapchain swapchain)
@@ -26,7 +28,6 @@ public sealed unsafe class TriangleRenderer : IDisposable
_pipeline = new VulkanPipeline(context, swapchain);
_vertexBuffer = CreateTriangleBuffer();
CreateCommandPool();
CreateCommandBuffers();
CreateSyncObjects();
@@ -36,7 +37,6 @@ public sealed unsafe class TriangleRenderer : IDisposable
{
var vertices = new[]
{
// Position (vec2) + Color (vec3)
0.0f, -0.5f, 1.0f, 0.0f, 0.0f,
0.5f, 0.5f, 0.0f, 1.0f, 0.0f,
-0.5f, 0.5f, 0.0f, 0.0f, 1.0f
@@ -46,7 +46,7 @@ public sealed unsafe class TriangleRenderer : IDisposable
fixed (byte* p = bytes)
fixed (float* v = vertices)
{
Buffer.MemoryCopy(v, p, bytes.Length, vertices.Length * sizeof(float));
global::System.Buffer.MemoryCopy(v, p, bytes.Length, vertices.Length * sizeof(float));
}
return new VertexBuffer(_context, bytes);
@@ -54,55 +54,64 @@ public sealed unsafe class TriangleRenderer : IDisposable
private void CreateCommandPool()
{
var createInfo = new VkCommandPoolCreateInfo
var createInfo = new CommandPoolCreateInfo
{
sType = VkStructureType.CommandPoolCreateInfo,
queueFamilyIndex = _context.GraphicsFamilyIndex,
flags = VkCommandPoolCreateFlags.ResetCommandBuffer
SType = StructureType.CommandPoolCreateInfo,
QueueFamilyIndex = _context.GraphicsFamilyIndex,
Flags = CommandPoolCreateFlags.ResetCommandBufferBit
};
var result = _context.DeviceApi.vkCreateCommandPool(&createInfo, null, out _commandPool);
if (result != VkResult.Success)
CommandPool commandPool;
var result = _context.Vk.CreateCommandPool(_context.Device, &createInfo, null, &commandPool);
if (result != Result.Success)
throw new InvalidOperationException($"vkCreateCommandPool failed: {result}");
_commandPool = commandPool;
}
private void CreateCommandBuffers()
{
_commandBuffers = new VkCommandBuffer[2];
_commandBuffers = new CommandBuffer[2];
for (var i = 0; i < _commandBuffers.Length; i++)
{
var allocInfo = new VkCommandBufferAllocateInfo
var allocInfo = new CommandBufferAllocateInfo
{
sType = VkStructureType.CommandBufferAllocateInfo,
commandPool = _commandPool,
level = VkCommandBufferLevel.Primary,
commandBufferCount = 1
SType = StructureType.CommandBufferAllocateInfo,
CommandPool = _commandPool,
Level = CommandBufferLevel.Primary,
CommandBufferCount = 1
};
var result = _context.DeviceApi.vkAllocateCommandBuffer(&allocInfo, out _commandBuffers[i]);
if (result != VkResult.Success)
CommandBuffer cmd;
var result = _context.Vk.AllocateCommandBuffers(_context.Device, &allocInfo, &cmd);
if (result != Result.Success)
throw new InvalidOperationException($"vkAllocateCommandBuffers failed: {result}");
_commandBuffers[i] = cmd;
}
}
private void CreateSyncObjects()
{
_imageAvailableSemaphores = new VkSemaphore[2];
_renderFinishedSemaphores = new VkSemaphore[2];
_inFlightFences = new VkFence[2];
_imageAvailableSemaphores = new Silk.NET.Vulkan.Semaphore[2];
_renderFinishedSemaphores = new Silk.NET.Vulkan.Semaphore[2];
_inFlightFences = new Silk.NET.Vulkan.Fence[2];
var semaphoreInfo = new VkSemaphoreCreateInfo { sType = VkStructureType.SemaphoreCreateInfo };
var fenceInfo = new VkFenceCreateInfo
var semaphoreInfo = new SemaphoreCreateInfo { SType = StructureType.SemaphoreCreateInfo };
var fenceInfo = new FenceCreateInfo
{
sType = VkStructureType.FenceCreateInfo,
flags = VkFenceCreateFlags.Signaled
SType = StructureType.FenceCreateInfo,
Flags = FenceCreateFlags.SignaledBit
};
for (var i = 0; i < 2; i++)
{
_context.DeviceApi.vkCreateSemaphore(&semaphoreInfo, null, out _imageAvailableSemaphores[i]);
_context.DeviceApi.vkCreateSemaphore(&semaphoreInfo, null, out _renderFinishedSemaphores[i]);
_context.DeviceApi.vkCreateFence(&fenceInfo, null, out _inFlightFences[i]);
Silk.NET.Vulkan.Semaphore imageAvailable, renderFinished;
Silk.NET.Vulkan.Fence fence;
_context.Vk.CreateSemaphore(_context.Device, &semaphoreInfo, null, &imageAvailable);
_context.Vk.CreateSemaphore(_context.Device, &semaphoreInfo, null, &renderFinished);
_context.Vk.CreateFence(_context.Device, &fenceInfo, null, &fence);
_imageAvailableSemaphores[i] = imageAvailable;
_renderFinishedSemaphores[i] = renderFinished;
_inFlightFences[i] = fence;
}
}
@@ -110,106 +119,96 @@ public sealed unsafe class TriangleRenderer : IDisposable
{
var frame = _currentFrame % 2;
_context.DeviceApi.vkWaitForFences(_inFlightFences[frame], true, ulong.MaxValue);
_context.DeviceApi.vkResetFences(_inFlightFences[frame]);
var fence = _inFlightFences[frame];
_context.Vk.WaitForFences(_context.Device, 1, &fence, true, ulong.MaxValue);
_context.Vk.ResetFences(_context.Device, 1, &fence);
var result = _context.DeviceApi.vkAcquireNextImageKHR(
_swapchain.Handle,
ulong.MaxValue,
_imageAvailableSemaphores[frame],
VkFence.Null,
out var imageIndex);
if (result == VkResult.ErrorOutOfDateKHR)
uint imageIndex;
var result = _context.KhrSwapchain!.AcquireNextImage(_context.Device, _swapchain.Handle, ulong.MaxValue, _imageAvailableSemaphores[frame], new Silk.NET.Vulkan.Fence(), &imageIndex);
if (result == Result.ErrorOutOfDateKhr)
return;
var cmd = _commandBuffers[frame];
_context.DeviceApi.vkResetCommandBuffer(cmd, VkCommandBufferResetFlags.None);
_context.Vk.ResetCommandBuffer(cmd, CommandBufferResetFlags.None);
var beginInfo = new VkCommandBufferBeginInfo
var beginInfo = new CommandBufferBeginInfo
{
sType = VkStructureType.CommandBufferBeginInfo,
flags = VkCommandBufferUsageFlags.OneTimeSubmit
SType = StructureType.CommandBufferBeginInfo,
Flags = CommandBufferUsageFlags.OneTimeSubmitBit
};
_context.DeviceApi.vkBeginCommandBuffer(cmd, &beginInfo);
_context.Vk.BeginCommandBuffer(cmd, &beginInfo);
var clearColor = new VkClearValue(0.0f, 0.0f, 0.0f, 1.0f);
var renderPassInfo = new VkRenderPassBeginInfo
var clearColor = new ClearValue(new ClearColorValue(0.0f, 0.0f, 0.0f, 1.0f));
var renderPassInfo = new RenderPassBeginInfo
{
sType = VkStructureType.RenderPassBeginInfo,
renderPass = _swapchain.RenderPass,
framebuffer = _swapchain.Framebuffers[imageIndex],
renderArea = new VkRect2D(0, 0, _swapchain.Extent.width, _swapchain.Extent.height),
clearValueCount = 1,
pClearValues = &clearColor
SType = StructureType.RenderPassBeginInfo,
RenderPass = _swapchain.RenderPass,
Framebuffer = _swapchain.Framebuffers[imageIndex],
RenderArea = new Rect2D(new Offset2D(0, 0), _swapchain.Extent),
ClearValueCount = 1,
PClearValues = &clearColor
};
_context.DeviceApi.vkCmdBeginRenderPass(cmd, &renderPassInfo, VkSubpassContents.Inline);
_context.Vk.CmdBeginRenderPass(cmd, &renderPassInfo, SubpassContents.Inline);
_context.Vk.CmdBindPipeline(cmd, PipelineBindPoint.Graphics, _pipeline.Handle);
_context.DeviceApi.vkCmdBindPipeline(cmd, VkPipelineBindPoint.Graphics, _pipeline.Handle);
var viewport = new VkViewport(0, 0, _swapchain.Extent.width, _swapchain.Extent.height, 0, 1);
var scissor = new VkRect2D(0, 0, _swapchain.Extent.width, _swapchain.Extent.height);
_context.DeviceApi.vkCmdSetViewport(cmd, 0, viewport);
_context.DeviceApi.vkCmdSetScissor(cmd, 0, scissor);
var viewport = new Viewport(0, 0, _swapchain.Extent.Width, _swapchain.Extent.Height, 0, 1);
var scissor = new Rect2D(new Offset2D(0, 0), _swapchain.Extent);
_context.Vk.CmdSetViewport(cmd, 0, 1, &viewport);
_context.Vk.CmdSetScissor(cmd, 0, 1, &scissor);
var vertexBuffer = _vertexBuffer.Buffer;
var offset = 0ul;
_context.DeviceApi.vkCmdBindVertexBuffers(cmd, 0, 1, &vertexBuffer, &offset);
_context.DeviceApi.vkCmdDraw(cmd, 3, 1, 0, 0);
_context.Vk.CmdBindVertexBuffers(cmd, 0, 1, &vertexBuffer, &offset);
_context.Vk.CmdDraw(cmd, 3, 1, 0, 0);
_context.DeviceApi.vkCmdEndRenderPass(cmd);
_context.DeviceApi.vkEndCommandBuffer(cmd);
_context.Vk.CmdEndRenderPass(cmd);
_context.Vk.EndCommandBuffer(cmd);
var waitSemaphore = _imageAvailableSemaphores[frame];
var signalSemaphore = _renderFinishedSemaphores[frame];
var stageMask = VkPipelineStageFlags.ColorAttachmentOutput;
var submitInfo = new VkSubmitInfo
var stageMask = PipelineStageFlags.ColorAttachmentOutputBit;
var submitInfo = new SubmitInfo
{
sType = VkStructureType.SubmitInfo,
waitSemaphoreCount = 1,
pWaitSemaphores = &waitSemaphore,
pWaitDstStageMask = &stageMask,
commandBufferCount = 1,
pCommandBuffers = &cmd,
signalSemaphoreCount = 1,
pSignalSemaphores = &signalSemaphore
SType = StructureType.SubmitInfo,
WaitSemaphoreCount = 1,
PWaitSemaphores = &waitSemaphore,
PWaitDstStageMask = &stageMask,
CommandBufferCount = 1,
PCommandBuffers = &cmd,
SignalSemaphoreCount = 1,
PSignalSemaphores = &signalSemaphore
};
_context.DeviceApi.vkQueueSubmit(_context.GraphicsQueue, 1, &submitInfo, _inFlightFences[frame]);
_context.Vk.QueueSubmit(_context.GraphicsQueue, 1, &submitInfo, _inFlightFences[frame]);
var swapchain = _swapchain.Handle;
var presentInfo = new VkPresentInfoKHR
var presentInfo = new PresentInfoKHR
{
sType = VkStructureType.PresentInfoKHR,
waitSemaphoreCount = 1,
pWaitSemaphores = &signalSemaphore,
swapchainCount = 1,
pSwapchains = &swapchain,
pImageIndices = &imageIndex
SType = StructureType.PresentInfoKhr,
WaitSemaphoreCount = 1,
PWaitSemaphores = &signalSemaphore,
SwapchainCount = 1,
PSwapchains = &swapchain,
PImageIndices = &imageIndex
};
_context.DeviceApi.vkQueuePresentKHR(_context.PresentQueue, &presentInfo);
_context.KhrSwapchain!.QueuePresent(_context.PresentQueue, &presentInfo);
_currentFrame++;
}
public void Dispose()
{
_context.DeviceApi.vkDeviceWaitIdle();
_context.Vk.DeviceWaitIdle(_context.Device);
for (var i = 0; i < 2; i++)
{
if (_renderFinishedSemaphores[i] != VkSemaphore.Null)
_context.DeviceApi.vkDestroySemaphore(_renderFinishedSemaphores[i]);
if (_imageAvailableSemaphores[i] != VkSemaphore.Null)
_context.DeviceApi.vkDestroySemaphore(_imageAvailableSemaphores[i]);
if (_inFlightFences[i] != VkFence.Null)
_context.DeviceApi.vkDestroyFence(_inFlightFences[i]);
_context.Vk.DestroySemaphore(_context.Device, _renderFinishedSemaphores[i], null);
_context.Vk.DestroySemaphore(_context.Device, _imageAvailableSemaphores[i], null);
_context.Vk.DestroyFence(_context.Device, _inFlightFences[i], null);
}
if (_commandPool != VkCommandPool.Null)
_context.DeviceApi.vkDestroyCommandPool(_commandPool);
_context.Vk.DestroyCommandPool(_context.Device, _commandPool, null);
_vertexBuffer.Dispose();
_pipeline.Dispose();
+43 -37
View File
@@ -1,16 +1,18 @@
using System;
using Vortice.Vulkan;
using Silk.NET.Core;
using Silk.NET.Vulkan;
namespace Engine.Graphics;
/// <summary>
/// Interleaved vertex: vec2 position + vec3 color.
/// Interleaved vertex buffer: vec2 position + vec3 color.
/// Uses Silk.NET.Vulkan.
/// </summary>
public sealed unsafe class VertexBuffer : IDisposable
{
private readonly VulkanContext _context;
public VkBuffer Buffer { get; }
public VkDeviceMemory Memory { get; }
public Silk.NET.Vulkan.Buffer Buffer { get; }
public DeviceMemory Memory { get; }
public ulong Size { get; }
public VertexBuffer(VulkanContext context, ReadOnlySpan<byte> data)
@@ -18,62 +20,66 @@ public sealed unsafe class VertexBuffer : IDisposable
_context = context;
Size = (ulong)data.Length;
Buffer = CreateBuffer(Size, VkBufferUsageFlags.VertexBuffer);
Buffer = CreateBuffer(Size, BufferUsageFlags.VertexBufferBit);
var memoryRequirements = GetMemoryRequirements(Buffer);
Memory = AllocateMemory(memoryRequirements, VkMemoryPropertyFlags.HostVisible | VkMemoryPropertyFlags.HostCoherent);
Memory = AllocateMemory(memoryRequirements, MemoryPropertyFlags.HostVisibleBit | MemoryPropertyFlags.HostCoherentBit);
var result = _context.DeviceApi.vkBindBufferMemory(Buffer, Memory, 0);
if (result != VkResult.Success)
var result = _context.Vk.BindBufferMemory(_context.Device, Buffer, Memory, 0);
if (result != Result.Success)
throw new InvalidOperationException($"vkBindBufferMemory failed: {result}");
CopyData(data);
}
private VkBuffer CreateBuffer(ulong size, VkBufferUsageFlags usage)
private Silk.NET.Vulkan.Buffer CreateBuffer(ulong size, BufferUsageFlags usage)
{
var createInfo = new VkBufferCreateInfo
var createInfo = new BufferCreateInfo
{
sType = VkStructureType.BufferCreateInfo,
size = size,
usage = usage,
sharingMode = VkSharingMode.Exclusive
SType = StructureType.BufferCreateInfo,
Size = size,
Usage = usage,
SharingMode = SharingMode.Exclusive
};
var result = _context.DeviceApi.vkCreateBuffer(&createInfo, null, out var buffer);
if (result != VkResult.Success)
Silk.NET.Vulkan.Buffer buffer;
var result = _context.Vk.CreateBuffer(_context.Device, &createInfo, null, &buffer);
if (result != Result.Success)
throw new InvalidOperationException($"vkCreateBuffer failed: {result}");
return buffer;
}
private VkMemoryRequirements GetMemoryRequirements(VkBuffer buffer)
private MemoryRequirements GetMemoryRequirements(Silk.NET.Vulkan.Buffer buffer)
{
_context.DeviceApi.vkGetBufferMemoryRequirements(buffer, out var requirements);
MemoryRequirements requirements;
_context.Vk.GetBufferMemoryRequirements(_context.Device, buffer, &requirements);
return requirements;
}
private VkDeviceMemory AllocateMemory(VkMemoryRequirements requirements, VkMemoryPropertyFlags properties)
private DeviceMemory AllocateMemory(MemoryRequirements requirements, MemoryPropertyFlags properties)
{
var memoryTypeIndex = FindMemoryType(requirements.memoryTypeBits, properties);
var allocateInfo = new VkMemoryAllocateInfo
var memoryTypeIndex = FindMemoryType(requirements.MemoryTypeBits, properties);
var allocateInfo = new MemoryAllocateInfo
{
sType = VkStructureType.MemoryAllocateInfo,
allocationSize = requirements.size,
memoryTypeIndex = memoryTypeIndex
SType = StructureType.MemoryAllocateInfo,
AllocationSize = requirements.Size,
MemoryTypeIndex = memoryTypeIndex
};
var result = _context.DeviceApi.vkAllocateMemory(&allocateInfo, null, out var memory);
if (result != VkResult.Success)
DeviceMemory memory;
var result = _context.Vk.AllocateMemory(_context.Device, &allocateInfo, null, &memory);
if (result != Result.Success)
throw new InvalidOperationException($"vkAllocateMemory failed: {result}");
return memory;
}
private uint FindMemoryType(uint typeFilter, VkMemoryPropertyFlags properties)
private uint FindMemoryType(uint typeFilter, MemoryPropertyFlags properties)
{
_context.InstanceApi.vkGetPhysicalDeviceMemoryProperties(_context.PhysicalDevice, out var memoryProperties);
for (var i = 0; i < memoryProperties.memoryTypeCount; i++)
PhysicalDeviceMemoryProperties memoryProperties;
_context.Vk.GetPhysicalDeviceMemoryProperties(_context.PhysicalDevice, &memoryProperties);
for (var i = 0; i < memoryProperties.MemoryTypeCount; i++)
{
if ((typeFilter & (1u << i)) != 0 &&
(memoryProperties.memoryTypes[i].propertyFlags & properties) == properties)
(memoryProperties.MemoryTypes[i].PropertyFlags & properties) == properties)
{
return (uint)i;
}
@@ -84,22 +90,22 @@ public sealed unsafe class VertexBuffer : IDisposable
private void CopyData(ReadOnlySpan<byte> data)
{
void* mappedData;
var result = _context.DeviceApi.vkMapMemory(Memory, 0, Size, VkMemoryMapFlags.None, &mappedData);
if (result != VkResult.Success)
var result = _context.Vk.MapMemory(_context.Device, Memory, 0, Size, MemoryMapFlags.None, &mappedData);
if (result != Result.Success)
throw new InvalidOperationException($"vkMapMemory failed: {result}");
fixed (byte* src = data)
{
System.Buffer.MemoryCopy(src, mappedData, (long)Size, data.Length);
global::System.Buffer.MemoryCopy(src, mappedData, (long)Size, data.Length);
}
_context.DeviceApi.vkUnmapMemory(Memory);
_context.Vk.UnmapMemory(_context.Device, Memory);
}
public void Dispose()
{
_context.DeviceApi.vkDeviceWaitIdle();
_context.DeviceApi.vkDestroyBuffer(Buffer);
_context.DeviceApi.vkFreeMemory(Memory);
_context.Vk.DeviceWaitIdle(_context.Device);
_context.Vk.DestroyBuffer(_context.Device, Buffer, null);
_context.Vk.FreeMemory(_context.Device, Memory, null);
}
}
+131 -138
View File
@@ -5,37 +5,42 @@ using System.Runtime.InteropServices;
using System.Text;
using Engine.Core;
using SDL;
using Vortice.Vulkan;
using Silk.NET.Core;
using Silk.NET.Core.Native;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.KHR;
namespace Engine.Graphics;
/// <summary>
/// Owns the Vulkan instance, physical device, logical device, queues, and API handles.
/// Created once per application lifetime.
/// Owns the Vulkan instance, physical device, logical device, queues, and surface.
/// Uses Silk.NET.Vulkan because Vortice.Vulkan's loader segfaulted on this Kubuntu setup.
/// </summary>
public sealed unsafe class VulkanContext : IDisposable
{
private bool _disposed;
public VkInstance Instance { get; private set; }
public VkInstanceApi InstanceApi { get; private set; }
public VkPhysicalDevice PhysicalDevice { get; private set; }
public VkDevice Device { get; private set; }
public VkDeviceApi DeviceApi { get; private set; }
public VkQueue GraphicsQueue { get; private set; }
public VkQueue PresentQueue { get; private set; }
public Vk Vk { get; }
public KhrSurface? KhrSurface { get; private set; }
public KhrSwapchain? KhrSwapchain { get; private set; }
public Instance Instance { get; private set; }
public PhysicalDevice PhysicalDevice { get; private set; }
public Device Device { get; private set; }
public Queue GraphicsQueue { get; private set; }
public Queue PresentQueue { get; private set; }
public SurfaceKHR Surface { get; private set; }
public uint GraphicsFamilyIndex { get; private set; }
public uint PresentFamilyIndex { get; private set; }
public VkSurfaceKHR Surface { get; private set; }
public VulkanContext(Sdl3Window window, bool enableValidation = true)
{
Vk = Vk.GetApi();
CreateInstance(window, enableValidation);
InstanceApi = Vulkan.GetApi(Instance);
LoadInstanceExtensions();
CreateSurface(window);
PickPhysicalDevice();
CreateLogicalDevice();
DeviceApi = Vulkan.GetApi(Instance, Device);
LoadDeviceExtensions();
GetQueues();
}
@@ -51,55 +56,74 @@ public sealed unsafe class VulkanContext : IDisposable
? new[] { "VK_LAYER_KHRONOS_validation" }
: Array.Empty<string>();
var appName = VkStringInterop.ConvertToUnmanaged("Cortex Engine");
var engineName = VkStringInterop.ConvertToUnmanaged("CortexEngine");
var appName = SilkMarshal.StringToMemory("Cortex Engine", NativeStringEncoding.UTF8);
var engineName = SilkMarshal.StringToMemory("CortexEngine", NativeStringEncoding.UTF8);
var extensionMemory = SilkMarshal.StringArrayToMemory(requiredExtensions, NativeStringEncoding.UTF8);
var layerMemory = SilkMarshal.StringArrayToMemory(layerNames, NativeStringEncoding.UTF8);
var appInfo = new VkApplicationInfo
try
{
sType = VkStructureType.ApplicationInfo,
pApplicationName = appName,
pEngineName = engineName,
apiVersion = VkVersion.Version_1_3
};
using var extensionPin = new StringArrayPin(requiredExtensions);
using var layerPin = new StringArrayPin(layerNames);
{
var createInfo = new VkInstanceCreateInfo
var appInfo = new ApplicationInfo
{
sType = VkStructureType.InstanceCreateInfo,
pApplicationInfo = &appInfo,
enabledExtensionCount = (uint)requiredExtensions.Count,
ppEnabledExtensionNames = extensionPin.Pointers,
enabledLayerCount = (uint)layerNames.Length,
ppEnabledLayerNames = layerPin.Pointers
SType = StructureType.ApplicationInfo,
PApplicationName = (byte*)appName.Handle,
PEngineName = (byte*)engineName.Handle,
ApiVersion = Vk.Version13
};
var result = Vulkan.vkCreateInstance(&createInfo, null, out var instance);
if (result != VkResult.Success)
var createInfo = new InstanceCreateInfo
{
SType = StructureType.InstanceCreateInfo,
PApplicationInfo = &appInfo,
EnabledExtensionCount = (uint)requiredExtensions.Count,
PpEnabledExtensionNames = (byte**)extensionMemory.Handle,
EnabledLayerCount = (uint)layerNames.Length,
PpEnabledLayerNames = (byte**)layerMemory.Handle
};
Instance instance;
var result = Vk.CreateInstance(&createInfo, null, &instance);
if (result != Result.Success)
throw new InvalidOperationException($"vkCreateInstance failed: {result}");
Instance = instance;
}
finally
{
appName.Dispose();
engineName.Dispose();
extensionMemory.Dispose();
layerMemory.Dispose();
}
}
VkStringInterop.Free(appName);
VkStringInterop.Free(engineName);
private void LoadInstanceExtensions()
{
if (!Vk.TryGetInstanceExtension(Instance, out KhrSurface khrSurface))
throw new InvalidOperationException("VK_KHR_surface not available.");
KhrSurface = khrSurface;
}
private void LoadDeviceExtensions()
{
if (!Vk.TryGetDeviceExtension(Instance, Device, out KhrSwapchain khrSwapchain))
throw new InvalidOperationException("VK_KHR_swapchain not available.");
KhrSwapchain = khrSwapchain;
}
private void CreateSurface(Sdl3Window window)
{
var sdlInstance = (SDL.VkInstance_T*)Instance.Handle;
var sdlSurface = (SDL.VkSurfaceKHR_T*)null;
var result = SDL3.SDL_Vulkan_CreateSurface(
var sdlResult = SDL3.SDL_Vulkan_CreateSurface(
(SDL_Window*)window.Handle,
sdlInstance,
null,
&sdlSurface);
if (result != true)
if (sdlResult != true)
throw new InvalidOperationException($"SDL_Vulkan_CreateSurface failed: {SDL3.SDL_GetError()}");
Surface = new VkSurfaceKHR((ulong)sdlSurface);
Surface = new SurfaceKHR((ulong)sdlSurface);
}
private void PickPhysicalDevice()
@@ -110,93 +134,108 @@ public sealed unsafe class VulkanContext : IDisposable
foreach (var device in devices)
{
var properties = InstanceApi.vkGetPhysicalDeviceProperties(device);
var properties = Vk.GetPhysicalDeviceProperties(device);
var queueFamilies = GetPhysicalDeviceQueueFamilyProperties(device);
var hasGraphics = false;
var hasPresent = false;
for (var i = 0; i < queueFamilies.Length; i++)
{
if (queueFamilies[i].queueFlags.HasFlag(VkQueueFlags.Graphics))
if (queueFamilies[i].QueueFlags.HasFlag(QueueFlags.GraphicsBit))
hasGraphics = true;
var supportResult = InstanceApi.vkGetPhysicalDeviceSurfaceSupportKHR(device, (uint)i, Surface, out VkBool32 supported);
if (supportResult == VkResult.Success && supported)
Bool32 supported;
KhrSurface!.GetPhysicalDeviceSurfaceSupport(device, (uint)i, Surface, &supported);
if (supported)
hasPresent = true;
}
if (hasGraphics && hasPresent)
{
PhysicalDevice = device;
if (properties.deviceType == VkPhysicalDeviceType.DiscreteGpu)
if (properties.DeviceType == PhysicalDeviceType.DiscreteGpu)
break;
}
}
if (PhysicalDevice == VkPhysicalDevice.Null)
if (PhysicalDevice.Handle == 0)
throw new InvalidOperationException("No suitable Vulkan physical device found.");
}
private VkPhysicalDevice[] EnumeratePhysicalDevices()
private PhysicalDevice[] EnumeratePhysicalDevices()
{
uint count = 0;
InstanceApi.vkEnumeratePhysicalDevices(&count, null);
Vk.EnumeratePhysicalDevices(Instance, &count, null);
if (count == 0)
return Array.Empty<VkPhysicalDevice>();
return Array.Empty<PhysicalDevice>();
var devices = new VkPhysicalDevice[count];
fixed (VkPhysicalDevice* p = devices)
var devices = new PhysicalDevice[count];
fixed (PhysicalDevice* p = devices)
{
var result = InstanceApi.vkEnumeratePhysicalDevices(&count, p);
if (result != VkResult.Success)
var result = Vk.EnumeratePhysicalDevices(Instance, &count, p);
if (result != Result.Success)
throw new InvalidOperationException($"vkEnumeratePhysicalDevices failed: {result}");
}
return devices;
}
private QueueFamilyProperties[] GetPhysicalDeviceQueueFamilyProperties(PhysicalDevice device)
{
uint count = 0;
Vk.GetPhysicalDeviceQueueFamilyProperties(device, &count, null);
var properties = new QueueFamilyProperties[count];
fixed (QueueFamilyProperties* p = properties)
{
Vk.GetPhysicalDeviceQueueFamilyProperties(device, &count, p);
}
return properties;
}
private void CreateLogicalDevice()
{
var queueFamilies = GetPhysicalDeviceQueueFamilyProperties(PhysicalDevice);
GraphicsFamilyIndex = FindQueueFamilyIndex(queueFamilies, VkQueueFlags.Graphics);
GraphicsFamilyIndex = FindQueueFamilyIndex(queueFamilies, QueueFlags.GraphicsBit);
PresentFamilyIndex = FindPresentQueueFamilyIndex(queueFamilies);
var uniqueFamilies = new HashSet<uint> { GraphicsFamilyIndex, PresentFamilyIndex };
var queueCreateInfos = uniqueFamilies.Select(family => new VkDeviceQueueCreateInfo
var queueCreateInfos = uniqueFamilies.Select(family => new DeviceQueueCreateInfo
{
sType = VkStructureType.DeviceQueueCreateInfo,
queueFamilyIndex = family,
queueCount = 1
SType = StructureType.DeviceQueueCreateInfo,
QueueFamilyIndex = family,
QueueCount = 1
}).ToArray();
var priorityHandles = new GCHandle[queueCreateInfos.Length];
var extensionNames = new[] { "VK_KHR_swapchain" };
using var extensionPin = new StringArrayPin(extensionNames);
var extensionMemory = SilkMarshal.StringArrayToMemory(extensionNames, NativeStringEncoding.UTF8);
var priorityHandles = new GCHandle[queueCreateInfos.Length];
try
{
var deviceFeatures = new VkPhysicalDeviceFeatures();
var deviceFeatures = new PhysicalDeviceFeatures();
for (var i = 0; i < queueCreateInfos.Length; i++)
{
var priority = new[] { 1.0f };
var handle = GCHandle.Alloc(priority, GCHandleType.Pinned);
priorityHandles[i] = handle;
queueCreateInfos[i].pQueuePriorities = (float*)handle.AddrOfPinnedObject();
queueCreateInfos[i].PQueuePriorities = (float*)handle.AddrOfPinnedObject();
}
fixed (VkDeviceQueueCreateInfo* pQueue = queueCreateInfos)
fixed (DeviceQueueCreateInfo* pQueue = queueCreateInfos)
{
var createInfo = new VkDeviceCreateInfo
var createInfo = new DeviceCreateInfo
{
sType = VkStructureType.DeviceCreateInfo,
queueCreateInfoCount = (uint)queueCreateInfos.Length,
pQueueCreateInfos = pQueue,
pEnabledFeatures = &deviceFeatures,
enabledExtensionCount = 1,
ppEnabledExtensionNames = extensionPin.Pointers
SType = StructureType.DeviceCreateInfo,
QueueCreateInfoCount = (uint)queueCreateInfos.Length,
PQueueCreateInfos = pQueue,
PEnabledFeatures = &deviceFeatures,
EnabledExtensionCount = 1,
PpEnabledExtensionNames = (byte**)extensionMemory.Handle
};
var result = InstanceApi.vkCreateDevice(PhysicalDevice, &createInfo, null, out var device);
if (result != VkResult.Success)
Device device;
var result = Vk.CreateDevice(PhysicalDevice, &createInfo, null, &device);
if (result != Result.Success)
throw new InvalidOperationException($"vkCreateDevice failed: {result}");
Device = device;
}
@@ -208,101 +247,55 @@ public sealed unsafe class VulkanContext : IDisposable
if (handle.IsAllocated)
handle.Free();
}
extensionMemory.Dispose();
}
}
private void GetQueues()
{
DeviceApi.vkGetDeviceQueue(GraphicsFamilyIndex, 0, out var graphicsQueue);
DeviceApi.vkGetDeviceQueue(PresentFamilyIndex, 0, out var presentQueue);
Queue graphicsQueue;
Vk.GetDeviceQueue(Device, GraphicsFamilyIndex, 0, &graphicsQueue);
GraphicsQueue = graphicsQueue;
Queue presentQueue;
Vk.GetDeviceQueue(Device, PresentFamilyIndex, 0, &presentQueue);
PresentQueue = presentQueue;
}
private uint FindQueueFamilyIndex(VkQueueFamilyProperties[] properties, VkQueueFlags flags)
private uint FindQueueFamilyIndex(QueueFamilyProperties[] properties, QueueFlags flags)
{
for (var i = 0; i < properties.Length; i++)
{
if (properties[i].queueFlags.HasFlag(flags))
if (properties[i].QueueFlags.HasFlag(flags))
return (uint)i;
}
throw new InvalidOperationException($"No queue family with flags {flags} found.");
}
private uint FindPresentQueueFamilyIndex(VkQueueFamilyProperties[] properties)
private uint FindPresentQueueFamilyIndex(QueueFamilyProperties[] properties)
{
for (var i = 0; i < properties.Length; i++)
{
var supportResult = InstanceApi.vkGetPhysicalDeviceSurfaceSupportKHR(PhysicalDevice, (uint)i, Surface, out VkBool32 supported);
if (supportResult == VkResult.Success && supported)
Bool32 supported;
KhrSurface!.GetPhysicalDeviceSurfaceSupport(PhysicalDevice, (uint)i, Surface, &supported);
if (supported)
return (uint)i;
}
throw new InvalidOperationException("No present queue family found.");
}
private VkQueueFamilyProperties[] GetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice device)
{
uint count = 0;
InstanceApi.vkGetPhysicalDeviceQueueFamilyProperties(device, &count, null);
var properties = new VkQueueFamilyProperties[count];
fixed (VkQueueFamilyProperties* p = properties)
{
InstanceApi.vkGetPhysicalDeviceQueueFamilyProperties(device, &count, p);
}
return properties;
}
private sealed unsafe class StringArrayPin : IDisposable
{
public byte** Pointers;
private readonly GCHandle[] _handles;
public StringArrayPin(IReadOnlyList<string> strings)
{
if (strings.Count == 0)
{
Pointers = null;
_handles = Array.Empty<GCHandle>();
return;
}
Pointers = (byte**)Marshal.AllocHGlobal(strings.Count * sizeof(byte*));
_handles = new GCHandle[strings.Count];
for (var i = 0; i < strings.Count; i++)
{
var bytes = Encoding.UTF8.GetBytes(strings[i] + '\0');
_handles[i] = GCHandle.Alloc(bytes, GCHandleType.Pinned);
Pointers[i] = (byte*)_handles[i].AddrOfPinnedObject();
}
}
public void Dispose()
{
if (Pointers == null)
return;
foreach (var handle in _handles)
{
if (handle.IsAllocated)
handle.Free();
}
Marshal.FreeHGlobal((nint)Pointers);
Pointers = null;
}
}
public void Dispose()
{
if (_disposed) return;
_disposed = true;
if (Device != VkDevice.Null)
DeviceApi.vkDestroyDevice();
if (Instance != VkInstance.Null && Surface != VkSurfaceKHR.Null)
InstanceApi.vkDestroySurfaceKHR(Surface);
if (Instance != VkInstance.Null)
InstanceApi.vkDestroyInstance();
Vk.DeviceWaitIdle(Device);
if (Device.Handle != 0)
Vk.DestroyDevice(Device, null);
if (Surface.Handle != 0)
KhrSurface?.DestroySurface(Instance, Surface, null);
if (Instance.Handle != 0)
Vk.DestroyInstance(Instance, null);
Vk.Dispose();
}
}
+113 -116
View File
@@ -1,21 +1,22 @@
using System;
using Vortice.Vulkan;
using Silk.NET.Core.Native;
using Silk.NET.Vulkan;
namespace Engine.Graphics;
/// <summary>
/// A simple graphics pipeline for a single vertex/fragment shader pair.
/// Assumes a triangle with vec2 position + vec3 color per vertex.
/// Simple graphics pipeline for a triangle with vec2 position + vec3 color.
/// Uses Silk.NET.Vulkan.
/// </summary>
public sealed unsafe class VulkanPipeline : IDisposable
{
private readonly VulkanContext _context;
private readonly Swapchain _swapchain;
public VkPipeline Handle { get; }
public VkPipelineLayout Layout { get; }
private readonly VkShaderModule _vertexModule;
private readonly VkShaderModule _fragmentModule;
public Pipeline Handle { get; }
public PipelineLayout Layout { get; }
private readonly ShaderModule _vertexModule;
private readonly ShaderModule _fragmentModule;
public VulkanPipeline(VulkanContext context, Swapchain swapchain)
{
@@ -29,7 +30,7 @@ public sealed unsafe class VulkanPipeline : IDisposable
Handle = CreateGraphicsPipeline();
}
private VkShaderModule CreateShaderModule(string resourceName)
private ShaderModule CreateShaderModule(string resourceName)
{
var code = ShaderLoader.Load(resourceName);
if (code.Length % 4 != 0)
@@ -37,189 +38,185 @@ public sealed unsafe class VulkanPipeline : IDisposable
fixed (byte* pCode = code)
{
var createInfo = new VkShaderModuleCreateInfo
var createInfo = new ShaderModuleCreateInfo
{
sType = VkStructureType.ShaderModuleCreateInfo,
codeSize = (nuint)code.Length,
pCode = (uint*)pCode
SType = StructureType.ShaderModuleCreateInfo,
CodeSize = (nuint)code.Length,
PCode = (uint*)pCode
};
var result = _context.DeviceApi.vkCreateShaderModule(&createInfo, null, out var module);
if (result != VkResult.Success)
ShaderModule module;
var result = _context.Vk.CreateShaderModule(_context.Device, &createInfo, null, &module);
if (result != Result.Success)
throw new InvalidOperationException($"vkCreateShaderModule failed for {resourceName}: {result}");
return module;
}
}
private VkPipelineLayout CreatePipelineLayout()
private PipelineLayout CreatePipelineLayout()
{
var createInfo = new VkPipelineLayoutCreateInfo
var createInfo = new PipelineLayoutCreateInfo
{
sType = VkStructureType.PipelineLayoutCreateInfo,
setLayoutCount = 0,
pushConstantRangeCount = 0
SType = StructureType.PipelineLayoutCreateInfo,
SetLayoutCount = 0,
PushConstantRangeCount = 0
};
var result = _context.DeviceApi.vkCreatePipelineLayout(&createInfo, null, out var layout);
if (result != VkResult.Success)
PipelineLayout layout;
var result = _context.Vk.CreatePipelineLayout(_context.Device, &createInfo, null, &layout);
if (result != Result.Success)
throw new InvalidOperationException($"vkCreatePipelineLayout failed: {result}");
return layout;
}
private VkPipeline CreateGraphicsPipeline()
private Pipeline CreateGraphicsPipeline()
{
var entryName = SilkMarshal.StringToPtr("main", NativeStringEncoding.UTF8);
var stages = new[]
{
new VkPipelineShaderStageCreateInfo
new PipelineShaderStageCreateInfo
{
sType = VkStructureType.PipelineShaderStageCreateInfo,
stage = VkShaderStageFlags.Vertex,
module = _vertexModule,
pName = VkStringInterop.ConvertToUnmanaged("main")
SType = StructureType.PipelineShaderStageCreateInfo,
Stage = ShaderStageFlags.VertexBit,
Module = _vertexModule,
PName = (byte*)entryName
},
new VkPipelineShaderStageCreateInfo
new PipelineShaderStageCreateInfo
{
sType = VkStructureType.PipelineShaderStageCreateInfo,
stage = VkShaderStageFlags.Fragment,
module = _fragmentModule,
pName = VkStringInterop.ConvertToUnmanaged("main")
SType = StructureType.PipelineShaderStageCreateInfo,
Stage = ShaderStageFlags.FragmentBit,
Module = _fragmentModule,
PName = (byte*)entryName
}
};
var bindingDescription = new VkVertexInputBindingDescription
var bindingDescription = new VertexInputBindingDescription
{
binding = 0,
stride = (uint)(5 * sizeof(float)),
inputRate = VkVertexInputRate.Vertex
Binding = 0,
Stride = (uint)(5 * sizeof(float)),
InputRate = VertexInputRate.Vertex
};
var attributeDescriptions = new[]
{
new VkVertexInputAttributeDescription
new VertexInputAttributeDescription
{
binding = 0,
location = 0,
format = VkFormat.R32G32Sfloat,
offset = 0
Binding = 0,
Location = 0,
Format = Format.R32G32Sfloat,
Offset = 0
},
new VkVertexInputAttributeDescription
new VertexInputAttributeDescription
{
binding = 0,
location = 1,
format = VkFormat.R32G32B32Sfloat,
offset = (uint)(2 * sizeof(float))
Binding = 0,
Location = 1,
Format = Format.R32G32B32Sfloat,
Offset = (uint)(2 * sizeof(float))
}
};
VkPipelineVertexInputStateCreateInfo vertexInputInfo;
fixed (VkVertexInputAttributeDescription* pAttributes = attributeDescriptions)
PipelineVertexInputStateCreateInfo vertexInputInfo;
fixed (VertexInputAttributeDescription* pAttributes = attributeDescriptions)
{
vertexInputInfo = new VkPipelineVertexInputStateCreateInfo
vertexInputInfo = new PipelineVertexInputStateCreateInfo
{
sType = VkStructureType.PipelineVertexInputStateCreateInfo,
vertexBindingDescriptionCount = 1,
pVertexBindingDescriptions = &bindingDescription,
vertexAttributeDescriptionCount = (uint)attributeDescriptions.Length,
pVertexAttributeDescriptions = pAttributes
SType = StructureType.PipelineVertexInputStateCreateInfo,
VertexBindingDescriptionCount = 1,
PVertexBindingDescriptions = &bindingDescription,
VertexAttributeDescriptionCount = (uint)attributeDescriptions.Length,
PVertexAttributeDescriptions = pAttributes
};
}
var inputAssembly = new VkPipelineInputAssemblyStateCreateInfo
var inputAssembly = new PipelineInputAssemblyStateCreateInfo
{
sType = VkStructureType.PipelineInputAssemblyStateCreateInfo,
topology = VkPrimitiveTopology.TriangleList,
primitiveRestartEnable = false
SType = StructureType.PipelineInputAssemblyStateCreateInfo,
Topology = PrimitiveTopology.TriangleList,
PrimitiveRestartEnable = false
};
var viewport = new VkViewport(0, 0, _swapchain.Extent.width, _swapchain.Extent.height, 0, 1);
var scissor = new VkRect2D(0, 0, _swapchain.Extent.width, _swapchain.Extent.height);
var viewportState = new VkPipelineViewportStateCreateInfo
var viewportState = new PipelineViewportStateCreateInfo
{
sType = VkStructureType.PipelineViewportStateCreateInfo,
viewportCount = 1,
pViewports = &viewport,
scissorCount = 1,
pScissors = &scissor
SType = StructureType.PipelineViewportStateCreateInfo,
ViewportCount = 1,
ScissorCount = 1
};
var rasterizer = new VkPipelineRasterizationStateCreateInfo
var rasterizer = new PipelineRasterizationStateCreateInfo
{
sType = VkStructureType.PipelineRasterizationStateCreateInfo,
polygonMode = VkPolygonMode.Fill,
cullMode = VkCullModeFlags.None,
frontFace = VkFrontFace.Clockwise,
lineWidth = 1.0f
SType = StructureType.PipelineRasterizationStateCreateInfo,
PolygonMode = PolygonMode.Fill,
CullMode = CullModeFlags.None,
FrontFace = FrontFace.Clockwise,
LineWidth = 1.0f
};
var multisampling = new VkPipelineMultisampleStateCreateInfo
var multisampling = new PipelineMultisampleStateCreateInfo
{
sType = VkStructureType.PipelineMultisampleStateCreateInfo,
rasterizationSamples = VkSampleCountFlags.Count1,
sampleShadingEnable = false
SType = StructureType.PipelineMultisampleStateCreateInfo,
RasterizationSamples = SampleCountFlags.Count1Bit,
SampleShadingEnable = false
};
var colorBlendAttachment = new VkPipelineColorBlendAttachmentState
var colorBlendAttachment = new PipelineColorBlendAttachmentState
{
colorWriteMask = VkColorComponentFlags.R | VkColorComponentFlags.G | VkColorComponentFlags.B | VkColorComponentFlags.A
ColorWriteMask = ColorComponentFlags.RBit | ColorComponentFlags.GBit | ColorComponentFlags.BBit | ColorComponentFlags.ABit
};
var colorBlending = new VkPipelineColorBlendStateCreateInfo
var colorBlending = new PipelineColorBlendStateCreateInfo
{
sType = VkStructureType.PipelineColorBlendStateCreateInfo,
attachmentCount = 1,
pAttachments = &colorBlendAttachment
SType = StructureType.PipelineColorBlendStateCreateInfo,
AttachmentCount = 1,
PAttachments = &colorBlendAttachment
};
var dynamicStates = new[] { VkDynamicState.Viewport, VkDynamicState.Scissor };
VkPipelineDynamicStateCreateInfo dynamicState;
fixed (VkDynamicState* pDynamic = dynamicStates)
var dynamicStates = new[] { DynamicState.Viewport, DynamicState.Scissor };
PipelineDynamicStateCreateInfo dynamicState;
fixed (DynamicState* pDynamic = dynamicStates)
{
dynamicState = new VkPipelineDynamicStateCreateInfo
dynamicState = new PipelineDynamicStateCreateInfo
{
sType = VkStructureType.PipelineDynamicStateCreateInfo,
dynamicStateCount = (uint)dynamicStates.Length,
pDynamicStates = pDynamic
SType = StructureType.PipelineDynamicStateCreateInfo,
DynamicStateCount = (uint)dynamicStates.Length,
PDynamicStates = pDynamic
};
}
VkPipeline pipeline;
fixed (VkPipelineShaderStageCreateInfo* pStages = stages)
Pipeline pipeline;
fixed (PipelineShaderStageCreateInfo* pStages = stages)
{
var createInfo = new VkGraphicsPipelineCreateInfo
var createInfo = new GraphicsPipelineCreateInfo
{
sType = VkStructureType.GraphicsPipelineCreateInfo,
stageCount = (uint)stages.Length,
pStages = pStages,
pVertexInputState = &vertexInputInfo,
pInputAssemblyState = &inputAssembly,
pViewportState = &viewportState,
pRasterizationState = &rasterizer,
pMultisampleState = &multisampling,
pColorBlendState = &colorBlending,
pDynamicState = &dynamicState,
layout = Layout,
renderPass = _swapchain.RenderPass,
subpass = 0
SType = StructureType.GraphicsPipelineCreateInfo,
StageCount = (uint)stages.Length,
PStages = pStages,
PVertexInputState = &vertexInputInfo,
PInputAssemblyState = &inputAssembly,
PViewportState = &viewportState,
PRasterizationState = &rasterizer,
PMultisampleState = &multisampling,
PColorBlendState = &colorBlending,
PDynamicState = &dynamicState,
Layout = Layout,
RenderPass = _swapchain.RenderPass,
Subpass = 0
};
var result = _context.DeviceApi.vkCreateGraphicsPipelines(VkPipelineCache.Null, 1, &createInfo, null, &pipeline);
if (result != VkResult.Success)
var result = _context.Vk.CreateGraphicsPipelines(_context.Device, default, 1, &createInfo, null, &pipeline);
if (result != Result.Success)
throw new InvalidOperationException($"vkCreateGraphicsPipelines failed: {result}");
}
VkStringInterop.Free(stages[0].pName);
VkStringInterop.Free(stages[1].pName);
SilkMarshal.FreeString(entryName, NativeStringEncoding.UTF8);
return pipeline;
}
public void Dispose()
{
_context.DeviceApi.vkDeviceWaitIdle();
_context.DeviceApi.vkDestroyPipeline(Handle);
_context.DeviceApi.vkDestroyPipelineLayout(Layout);
_context.DeviceApi.vkDestroyShaderModule(_vertexModule);
_context.DeviceApi.vkDestroyShaderModule(_fragmentModule);
_context.Vk.DeviceWaitIdle(_context.Device);
_context.Vk.DestroyPipeline(_context.Device, Handle, null);
_context.Vk.DestroyPipelineLayout(_context.Device, Layout, null);
_context.Vk.DestroyShaderModule(_context.Device, _vertexModule, null);
_context.Vk.DestroyShaderModule(_context.Device, _fragmentModule, null);
}
}