fix: migrate to Silk.NET.Vulkan so the window actually runs on Kubuntu

This commit is contained in:
emil28092005
2026-06-16 18:29:35 +03:00
parent 4627c96814
commit b32469d42d
10 changed files with 539 additions and 710 deletions
+95 -96
View File
@@ -1,10 +1,12 @@
using System;
using Vortice.Vulkan;
using Silk.NET.Core;
using Silk.NET.Vulkan;
namespace Engine.Graphics;
/// <summary>
/// Renders a colored triangle using a vertex buffer and a simple graphics pipeline.
/// Uses Silk.NET.Vulkan.
/// </summary>
public sealed unsafe class TriangleRenderer : IDisposable
{
@@ -12,11 +14,11 @@ public sealed unsafe class TriangleRenderer : IDisposable
private readonly Swapchain _swapchain;
private readonly VulkanPipeline _pipeline;
private readonly VertexBuffer _vertexBuffer;
private VkCommandPool _commandPool;
private VkCommandBuffer[] _commandBuffers = null!;
private VkSemaphore[] _imageAvailableSemaphores = null!;
private VkSemaphore[] _renderFinishedSemaphores = null!;
private VkFence[] _inFlightFences = null!;
private CommandPool _commandPool;
private CommandBuffer[] _commandBuffers = null!;
private Silk.NET.Vulkan.Semaphore[] _imageAvailableSemaphores = null!;
private Silk.NET.Vulkan.Semaphore[] _renderFinishedSemaphores = null!;
private Silk.NET.Vulkan.Fence[] _inFlightFences = null!;
private int _currentFrame;
public TriangleRenderer(VulkanContext context, Swapchain swapchain)
@@ -26,7 +28,6 @@ public sealed unsafe class TriangleRenderer : IDisposable
_pipeline = new VulkanPipeline(context, swapchain);
_vertexBuffer = CreateTriangleBuffer();
CreateCommandPool();
CreateCommandBuffers();
CreateSyncObjects();
@@ -36,7 +37,6 @@ public sealed unsafe class TriangleRenderer : IDisposable
{
var vertices = new[]
{
// Position (vec2) + Color (vec3)
0.0f, -0.5f, 1.0f, 0.0f, 0.0f,
0.5f, 0.5f, 0.0f, 1.0f, 0.0f,
-0.5f, 0.5f, 0.0f, 0.0f, 1.0f
@@ -46,7 +46,7 @@ public sealed unsafe class TriangleRenderer : IDisposable
fixed (byte* p = bytes)
fixed (float* v = vertices)
{
Buffer.MemoryCopy(v, p, bytes.Length, vertices.Length * sizeof(float));
global::System.Buffer.MemoryCopy(v, p, bytes.Length, vertices.Length * sizeof(float));
}
return new VertexBuffer(_context, bytes);
@@ -54,55 +54,64 @@ public sealed unsafe class TriangleRenderer : IDisposable
private void CreateCommandPool()
{
var createInfo = new VkCommandPoolCreateInfo
var createInfo = new CommandPoolCreateInfo
{
sType = VkStructureType.CommandPoolCreateInfo,
queueFamilyIndex = _context.GraphicsFamilyIndex,
flags = VkCommandPoolCreateFlags.ResetCommandBuffer
SType = StructureType.CommandPoolCreateInfo,
QueueFamilyIndex = _context.GraphicsFamilyIndex,
Flags = CommandPoolCreateFlags.ResetCommandBufferBit
};
var result = _context.DeviceApi.vkCreateCommandPool(&createInfo, null, out _commandPool);
if (result != VkResult.Success)
CommandPool commandPool;
var result = _context.Vk.CreateCommandPool(_context.Device, &createInfo, null, &commandPool);
if (result != Result.Success)
throw new InvalidOperationException($"vkCreateCommandPool failed: {result}");
_commandPool = commandPool;
}
private void CreateCommandBuffers()
{
_commandBuffers = new VkCommandBuffer[2];
_commandBuffers = new CommandBuffer[2];
for (var i = 0; i < _commandBuffers.Length; i++)
{
var allocInfo = new VkCommandBufferAllocateInfo
var allocInfo = new CommandBufferAllocateInfo
{
sType = VkStructureType.CommandBufferAllocateInfo,
commandPool = _commandPool,
level = VkCommandBufferLevel.Primary,
commandBufferCount = 1
SType = StructureType.CommandBufferAllocateInfo,
CommandPool = _commandPool,
Level = CommandBufferLevel.Primary,
CommandBufferCount = 1
};
var result = _context.DeviceApi.vkAllocateCommandBuffer(&allocInfo, out _commandBuffers[i]);
if (result != VkResult.Success)
CommandBuffer cmd;
var result = _context.Vk.AllocateCommandBuffers(_context.Device, &allocInfo, &cmd);
if (result != Result.Success)
throw new InvalidOperationException($"vkAllocateCommandBuffers failed: {result}");
_commandBuffers[i] = cmd;
}
}
private void CreateSyncObjects()
{
_imageAvailableSemaphores = new VkSemaphore[2];
_renderFinishedSemaphores = new VkSemaphore[2];
_inFlightFences = new VkFence[2];
_imageAvailableSemaphores = new Silk.NET.Vulkan.Semaphore[2];
_renderFinishedSemaphores = new Silk.NET.Vulkan.Semaphore[2];
_inFlightFences = new Silk.NET.Vulkan.Fence[2];
var semaphoreInfo = new VkSemaphoreCreateInfo { sType = VkStructureType.SemaphoreCreateInfo };
var fenceInfo = new VkFenceCreateInfo
var semaphoreInfo = new SemaphoreCreateInfo { SType = StructureType.SemaphoreCreateInfo };
var fenceInfo = new FenceCreateInfo
{
sType = VkStructureType.FenceCreateInfo,
flags = VkFenceCreateFlags.Signaled
SType = StructureType.FenceCreateInfo,
Flags = FenceCreateFlags.SignaledBit
};
for (var i = 0; i < 2; i++)
{
_context.DeviceApi.vkCreateSemaphore(&semaphoreInfo, null, out _imageAvailableSemaphores[i]);
_context.DeviceApi.vkCreateSemaphore(&semaphoreInfo, null, out _renderFinishedSemaphores[i]);
_context.DeviceApi.vkCreateFence(&fenceInfo, null, out _inFlightFences[i]);
Silk.NET.Vulkan.Semaphore imageAvailable, renderFinished;
Silk.NET.Vulkan.Fence fence;
_context.Vk.CreateSemaphore(_context.Device, &semaphoreInfo, null, &imageAvailable);
_context.Vk.CreateSemaphore(_context.Device, &semaphoreInfo, null, &renderFinished);
_context.Vk.CreateFence(_context.Device, &fenceInfo, null, &fence);
_imageAvailableSemaphores[i] = imageAvailable;
_renderFinishedSemaphores[i] = renderFinished;
_inFlightFences[i] = fence;
}
}
@@ -110,106 +119,96 @@ public sealed unsafe class TriangleRenderer : IDisposable
{
var frame = _currentFrame % 2;
_context.DeviceApi.vkWaitForFences(_inFlightFences[frame], true, ulong.MaxValue);
_context.DeviceApi.vkResetFences(_inFlightFences[frame]);
var fence = _inFlightFences[frame];
_context.Vk.WaitForFences(_context.Device, 1, &fence, true, ulong.MaxValue);
_context.Vk.ResetFences(_context.Device, 1, &fence);
var result = _context.DeviceApi.vkAcquireNextImageKHR(
_swapchain.Handle,
ulong.MaxValue,
_imageAvailableSemaphores[frame],
VkFence.Null,
out var imageIndex);
if (result == VkResult.ErrorOutOfDateKHR)
uint imageIndex;
var result = _context.KhrSwapchain!.AcquireNextImage(_context.Device, _swapchain.Handle, ulong.MaxValue, _imageAvailableSemaphores[frame], new Silk.NET.Vulkan.Fence(), &imageIndex);
if (result == Result.ErrorOutOfDateKhr)
return;
var cmd = _commandBuffers[frame];
_context.DeviceApi.vkResetCommandBuffer(cmd, VkCommandBufferResetFlags.None);
_context.Vk.ResetCommandBuffer(cmd, CommandBufferResetFlags.None);
var beginInfo = new VkCommandBufferBeginInfo
var beginInfo = new CommandBufferBeginInfo
{
sType = VkStructureType.CommandBufferBeginInfo,
flags = VkCommandBufferUsageFlags.OneTimeSubmit
SType = StructureType.CommandBufferBeginInfo,
Flags = CommandBufferUsageFlags.OneTimeSubmitBit
};
_context.DeviceApi.vkBeginCommandBuffer(cmd, &beginInfo);
_context.Vk.BeginCommandBuffer(cmd, &beginInfo);
var clearColor = new VkClearValue(0.0f, 0.0f, 0.0f, 1.0f);
var renderPassInfo = new VkRenderPassBeginInfo
var clearColor = new ClearValue(new ClearColorValue(0.0f, 0.0f, 0.0f, 1.0f));
var renderPassInfo = new RenderPassBeginInfo
{
sType = VkStructureType.RenderPassBeginInfo,
renderPass = _swapchain.RenderPass,
framebuffer = _swapchain.Framebuffers[imageIndex],
renderArea = new VkRect2D(0, 0, _swapchain.Extent.width, _swapchain.Extent.height),
clearValueCount = 1,
pClearValues = &clearColor
SType = StructureType.RenderPassBeginInfo,
RenderPass = _swapchain.RenderPass,
Framebuffer = _swapchain.Framebuffers[imageIndex],
RenderArea = new Rect2D(new Offset2D(0, 0), _swapchain.Extent),
ClearValueCount = 1,
PClearValues = &clearColor
};
_context.DeviceApi.vkCmdBeginRenderPass(cmd, &renderPassInfo, VkSubpassContents.Inline);
_context.Vk.CmdBeginRenderPass(cmd, &renderPassInfo, SubpassContents.Inline);
_context.Vk.CmdBindPipeline(cmd, PipelineBindPoint.Graphics, _pipeline.Handle);
_context.DeviceApi.vkCmdBindPipeline(cmd, VkPipelineBindPoint.Graphics, _pipeline.Handle);
var viewport = new VkViewport(0, 0, _swapchain.Extent.width, _swapchain.Extent.height, 0, 1);
var scissor = new VkRect2D(0, 0, _swapchain.Extent.width, _swapchain.Extent.height);
_context.DeviceApi.vkCmdSetViewport(cmd, 0, viewport);
_context.DeviceApi.vkCmdSetScissor(cmd, 0, scissor);
var viewport = new Viewport(0, 0, _swapchain.Extent.Width, _swapchain.Extent.Height, 0, 1);
var scissor = new Rect2D(new Offset2D(0, 0), _swapchain.Extent);
_context.Vk.CmdSetViewport(cmd, 0, 1, &viewport);
_context.Vk.CmdSetScissor(cmd, 0, 1, &scissor);
var vertexBuffer = _vertexBuffer.Buffer;
var offset = 0ul;
_context.DeviceApi.vkCmdBindVertexBuffers(cmd, 0, 1, &vertexBuffer, &offset);
_context.DeviceApi.vkCmdDraw(cmd, 3, 1, 0, 0);
_context.Vk.CmdBindVertexBuffers(cmd, 0, 1, &vertexBuffer, &offset);
_context.Vk.CmdDraw(cmd, 3, 1, 0, 0);
_context.DeviceApi.vkCmdEndRenderPass(cmd);
_context.DeviceApi.vkEndCommandBuffer(cmd);
_context.Vk.CmdEndRenderPass(cmd);
_context.Vk.EndCommandBuffer(cmd);
var waitSemaphore = _imageAvailableSemaphores[frame];
var signalSemaphore = _renderFinishedSemaphores[frame];
var stageMask = VkPipelineStageFlags.ColorAttachmentOutput;
var submitInfo = new VkSubmitInfo
var stageMask = PipelineStageFlags.ColorAttachmentOutputBit;
var submitInfo = new SubmitInfo
{
sType = VkStructureType.SubmitInfo,
waitSemaphoreCount = 1,
pWaitSemaphores = &waitSemaphore,
pWaitDstStageMask = &stageMask,
commandBufferCount = 1,
pCommandBuffers = &cmd,
signalSemaphoreCount = 1,
pSignalSemaphores = &signalSemaphore
SType = StructureType.SubmitInfo,
WaitSemaphoreCount = 1,
PWaitSemaphores = &waitSemaphore,
PWaitDstStageMask = &stageMask,
CommandBufferCount = 1,
PCommandBuffers = &cmd,
SignalSemaphoreCount = 1,
PSignalSemaphores = &signalSemaphore
};
_context.DeviceApi.vkQueueSubmit(_context.GraphicsQueue, 1, &submitInfo, _inFlightFences[frame]);
_context.Vk.QueueSubmit(_context.GraphicsQueue, 1, &submitInfo, _inFlightFences[frame]);
var swapchain = _swapchain.Handle;
var presentInfo = new VkPresentInfoKHR
var presentInfo = new PresentInfoKHR
{
sType = VkStructureType.PresentInfoKHR,
waitSemaphoreCount = 1,
pWaitSemaphores = &signalSemaphore,
swapchainCount = 1,
pSwapchains = &swapchain,
pImageIndices = &imageIndex
SType = StructureType.PresentInfoKhr,
WaitSemaphoreCount = 1,
PWaitSemaphores = &signalSemaphore,
SwapchainCount = 1,
PSwapchains = &swapchain,
PImageIndices = &imageIndex
};
_context.DeviceApi.vkQueuePresentKHR(_context.PresentQueue, &presentInfo);
_context.KhrSwapchain!.QueuePresent(_context.PresentQueue, &presentInfo);
_currentFrame++;
}
public void Dispose()
{
_context.DeviceApi.vkDeviceWaitIdle();
_context.Vk.DeviceWaitIdle(_context.Device);
for (var i = 0; i < 2; i++)
{
if (_renderFinishedSemaphores[i] != VkSemaphore.Null)
_context.DeviceApi.vkDestroySemaphore(_renderFinishedSemaphores[i]);
if (_imageAvailableSemaphores[i] != VkSemaphore.Null)
_context.DeviceApi.vkDestroySemaphore(_imageAvailableSemaphores[i]);
if (_inFlightFences[i] != VkFence.Null)
_context.DeviceApi.vkDestroyFence(_inFlightFences[i]);
_context.Vk.DestroySemaphore(_context.Device, _renderFinishedSemaphores[i], null);
_context.Vk.DestroySemaphore(_context.Device, _imageAvailableSemaphores[i], null);
_context.Vk.DestroyFence(_context.Device, _inFlightFences[i], null);
}
if (_commandPool != VkCommandPool.Null)
_context.DeviceApi.vkDestroyCommandPool(_commandPool);
_context.Vk.DestroyCommandPool(_context.Device, _commandPool, null);
_vertexBuffer.Dispose();
_pipeline.Dispose();