2f21ffada44a011bb95febbb65bc32a9430a8833
- Add new Engine.AI project referenced by the App. - Define JSON command model: spawn_model, set_transform, delete_entity, list_entities. - Implement AiCommandProcessor with System.Text.Json and custom Vector3/Quaternion converters. - Wire processor into Program.cs; demo commands spawn and move a second cube. - AI commands are executed against the live Flecs world and visible in the next frame.
Description
AI powered Game Engine
23 MiB
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C#
97.8%
GLSL
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