608c3c24a84de4a14ab5f14394b9ef4fca1d259b
- Add Transform component and ECS world in Engine.Core. - TriangleRenderer.RenderWorld queries entities and applies transforms. - Animate a single triangle entity in Program.cs. - Pin ppy.SDL3-CS to 2026.520.0 and add linux-x64 RID for bundled native SDL3. - Add Flecs.NET.Debug/Release 4.0.4-build.546 per configuration. - Update SDL3 API usage for the 2026.520.0 binding. - Update architecture file to Silk.NET.Vulkan and Flecs 4.0.4.
Description
AI powered Game Engine
23 MiB
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