P2a: eight-bar arrangement with four editable sections

This commit is contained in:
Emil
2026-11-01 02:15:14 +03:00
parent 9add2610d7
commit c85e3cc723
19 changed files with 628 additions and 105 deletions
+12 -3
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@@ -2,7 +2,7 @@
Sound is terrain. A sampling instrument where material is cut in a quarry, laid as stones in a nave, and played by a hand or an agent through the same verbs.
This repository is **P1 complete**: the Rust engine, the wire, the descent, the quarry, a project that survives restarts, recording, manual faces and trim, an undo stack that comes back with the project, and a native Tauri window that hosts the engine itself. A found or recorded sound is cut into sixteen faces by hand or by analysis, laid on a vein and heard in the loop; every project edit is autosaved and reversible. The next phase is the arrangement and the agent. The visual demo in [`reference/demo`](reference/demo) remains a design reference, not the codebase. The roadmap is in [`docs/PLAN.md`](docs/PLAN.md).
This repository is **P2 in progress**: the engine, the wire, the descent, the quarry, a persistent project, recording, manual faces, undo across restarts, a native host — and an **8-bar arrangement of four sections**. A found or recorded sound is cut into sixteen faces, laid on a vein, arranged across A–D, and heard as an eight-bar loop; the render and the agent are the remaining P2 slices. The visual demo in [`reference/demo`](reference/demo) remains a design reference, not the codebase. The roadmap is in [`docs/PLAN.md`](docs/PLAN.md).
![The quarry](preview-p1-quarry.png)
@@ -16,6 +16,8 @@ This repository is **P1 complete**: the Rust engine, the wire, the descent, the
![P1d · a cut and trimmed core](preview-p1d-faces.png)
![P2 · eight bars, four sections](preview-p2-arrangement.png)
## What is real
- **Rust engine.** `cpal` output at 48 kHz, five veins, a sixteen-step phrase, a fixed voice pool, per-vein levels and gains, a bar clock. Procedural voices for empty pattern rows; real sample voices for rows with a face. No Web Audio.
@@ -29,6 +31,7 @@ This repository is **P1 complete**: the Rust engine, the wire, the descent, the
- **Session + journal.** Validation, revisions, a journal for project edits (tempo, gains, pattern faces and steps); play, stop and strikes are performance, not history.
- **Surface.** A Svelte 5 descent whose terrain, eye, city, road, stones and playhead react to the five levels and the master; a real wire log; engine facts; cilia; a master signal trace; vein gains; transport; keyboard.
- **Native host.** The Tauri app starts the same host inside its own process: engine, session, SQLite project, assets and loopback wire. The built window is self-contained; the browser path uses the standalone daemon. One process owns `127.0.0.1:4317` at a time.
- **Arrangement.** Four 2-bar sections (A–D) make an 8-bar loop. The engine plays the sections in order; the descent draws all eight bars with section seams and letters; the quarry edits the active section, selects, copies and clears. The sections, the active section and their edits are persisted and undoable; the pattern rows and faces stay per section.
- **Verification.** Rust unit tests, a live wire test, a material import test, a browser quarry test and the P0 regression smoke, plus `svelte-check` and a production build.
The Tauri 2 app is **built and running with its own engine**: the native window loads the embedded surface and the host starts the engine, session, project and wire in the app process. It is built with Tauri 2.12.5 / CLI 2.12.4 against WebKitGTK 2.54.2, GTK 3.24.52 and dbus 1.16.2. The binary is `app/src-tauri/target/release/zhila-app` (14 MB); installers are a later step.
@@ -101,13 +104,19 @@ npm --prefix ui run quarry-smoke # daemon + Vite: import, assign, play, scr
npm --prefix ui run project-smoke # daemon + Vite: project, undo, import, screenshots
npm --prefix ui run record-smoke # daemon + Vite: fake microphone take, faces, seal
npm --prefix ui run faces-smoke # daemon + Vite: drag a seam, trim, save, screenshot
npm --prefix ui run arrangement-smoke # daemon + Vite: sections, edit B, 8-bar descent
cd app && ./node_modules/.bin/tauri build --no-bundle # native app with the embedded host
npm --prefix ui run restored-smoke # after restarting the daemon on the saved project
```
`npm --prefix ui run smoke` writes `preview-p0*.png`; `quarry-smoke` writes `preview-p1-*.png`.
## P1 limits (next, not hidden)
## P2 limits (in progress, not hidden)
- The arrangement is exactly four 2-bar sections; no section length, reorder, insert or per-section mute yet.
- Render and the agent are the next P2 slices; they are not in this commit.
## P1 limits (kept honest)
- Recording is mono, 16-bit, requested 48 kHz, up to 30 s, no monitoring and no input device choice. WebKitGTK/Tauri microphone permission is untested; the browser path is verified with Chromium's fake capture.
- Face editing is seventeen contiguous cuts: no zoom, fades or per-face loop points. The trim is the outer pair of cuts; the source bytes are untouched.
@@ -120,4 +129,4 @@ npm --prefix ui run restored-smoke # after restarting the daemon on the saved
- No agent/MCP in this phase.
- The Tauri shell now builds and runs; the engine is still the separate daemon (embedding is next).
P1 is complete at the "first playing loop" milestone: material, sampler, project, recording, cutting, history and the native host. The next phase is P2: the arrangement across bars, render to WAV, and the agent on the same verbs. The plan is in [`docs/PLAN.md`](docs/PLAN.md); the phase notes are in [`docs/P1.md`](docs/P1.md).
P2 is the arrangement, the offline WAV render and the in-app agent. P2a (the arrangement) is in this tree; P2b and P2c follow. The plan is in [`docs/PLAN.md`](docs/PLAN.md); the phase notes are in [`docs/P2.md`](docs/P2.md). The plan is in [`docs/PLAN.md`](docs/PLAN.md); the phase notes are in [`docs/P1.md`](docs/P1.md).
+198 -23
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@@ -126,7 +126,7 @@ pub struct AudioCore {
/// Immutable material view shared with the audio thread.
#[derive(Clone)]
pub struct MaterialSnapshot {
pub pattern: Pattern,
pub sections: Vec<Pattern>,
pub cores: Vec<AudioCore>,
}
@@ -137,7 +137,8 @@ pub struct ProjectData {
pub revision: u64,
pub bpm: f32,
pub gains: [f32; VEIN_COUNT],
pub pattern: Pattern,
pub sections: Vec<Pattern>,
pub active_section: u8,
pub cores: Vec<Core>,
pub journal: Vec<JournalEntry>,
pub seq: u64,
@@ -155,11 +156,13 @@ pub struct CoreEdit {
pub struct ProjectEdit {
pub bpm: f32,
pub gains: [f32; VEIN_COUNT],
pub pattern: Pattern,
pub sections: Vec<Pattern>,
pub active_section: u8,
pub cores: Vec<CoreEdit>,
}
const MAX_HISTORY: usize = 64;
pub const ARRANGEMENT_SECTIONS: usize = 4;
/// The audio engine as seen by the session. Implementations must be real-time
/// safe on the audio thread and non-blocking on these methods.
@@ -191,6 +194,8 @@ pub enum CoreError {
UnknownFace,
#[error("face boundaries must be sixteen ordered cuts inside the core")]
InvalidFaces,
#[error("section must be 0..3")]
InvalidSection,
#[error("this command only exists on the binary import path")]
UnsupportedCommand,
}
@@ -229,7 +234,8 @@ pub struct Session {
bpm: f32,
playing: bool,
gains: [f32; VEIN_COUNT],
pattern: Pattern,
sections: Vec<Pattern>,
active_section: u8,
cores: Vec<Core>,
journal: Vec<JournalEntry>,
project_name: String,
@@ -250,7 +256,8 @@ impl Session {
bpm: 128.0,
playing: false,
gains: INITIAL_GAINS,
pattern,
sections: vec![pattern; ARRANGEMENT_SECTIONS],
active_section: 0,
cores: Vec::new(),
journal: Vec::new(),
project_name: "descent-04".into(),
@@ -269,7 +276,8 @@ impl Session {
bpm: data.bpm,
playing: false,
gains: data.gains,
pattern: data.pattern,
sections: data.sections,
active_section: data.active_section,
cores: data.cores,
journal: data.journal,
project_name: data.name,
@@ -315,7 +323,11 @@ impl Session {
}
fn sanitize_faces(&mut self) {
for row in &mut self.pattern.rows {
for row in self
.sections
.iter_mut()
.flat_map(|section| &mut section.rows)
{
let Some(face) = &row.face else { continue };
let exists = self.cores.iter().any(|core| {
core.summary.id == face.core
@@ -334,7 +346,8 @@ impl Session {
ProjectEdit {
bpm: self.bpm,
gains: self.gains,
pattern: self.pattern.clone(),
sections: self.sections.clone(),
active_section: self.active_section,
cores: self
.cores
.iter()
@@ -357,7 +370,8 @@ impl Session {
fn apply_edit(&mut self, edit: ProjectEdit) {
self.bpm = edit.bpm;
self.gains = edit.gains;
self.pattern = edit.pattern;
self.sections = edit.sections;
self.active_section = edit.active_section;
for core_edit in &edit.cores {
if let Some(core) = self
.cores
@@ -381,7 +395,15 @@ impl Session {
}
pub fn pattern(&self) -> &Pattern {
&self.pattern
&self.sections[self.active_section as usize]
}
pub fn sections(&self) -> &[Pattern] {
&self.sections
}
pub fn active_section(&self) -> u8 {
self.active_section
}
pub fn journal(&self) -> &[JournalEntry] {
@@ -399,7 +421,7 @@ impl Session {
playing: self.playing,
bpm: self.bpm,
bar: meter.bar,
loop_bars: LOOP_BARS,
loop_bars: self.sections.len().max(1) as f32 * LOOP_BARS,
},
veins: VeinId::ALL
.iter()
@@ -410,7 +432,9 @@ impl Session {
gain: self.gains[index],
})
.collect(),
pattern: self.pattern.clone(),
pattern: self.pattern().clone(),
arrangement: self.sections.clone(),
active_section: self.active_section,
cores: self.cores.iter().map(|core| core.summary.clone()).collect(),
audio: self.engine.info(),
journal_len: self.journal.len(),
@@ -560,6 +584,9 @@ impl Session {
Command::SetCoreFaces { core, boundaries } => {
self.set_core_faces(&core, &boundaries, actor)
}
Command::SelectSection { index } => self.select_section(index, actor),
Command::ClearSection { index } => self.clear_section(index, actor),
Command::CopySection { from, to } => self.copy_section(from, to, actor),
Command::Undo => {
let Some(edit) = self.history.pop() else {
return Ok((
@@ -616,7 +643,7 @@ impl Session {
pub fn material_snapshot(&self) -> MaterialSnapshot {
MaterialSnapshot {
pattern: self.pattern.clone(),
sections: self.sections.clone(),
cores: self
.cores
.iter()
@@ -631,6 +658,109 @@ impl Session {
}
/// Called by the daemon after the binary import and the analysis.
pub fn select_section(
&mut self,
index: u8,
actor: Actor,
) -> Result<(CommandResult, Vec<Event>), CoreError> {
if index as usize >= self.sections.len() {
return Err(CoreError::InvalidSection);
}
if index == self.active_section {
return Ok((
CommandResult::State {
state: self.snapshot(),
},
Vec::new(),
));
}
self.active_section = index;
self.revision += 1;
self.record(actor, Command::SelectSection { index });
Ok((
CommandResult::State {
state: self.snapshot(),
},
vec![Event::Arrangement {
sections: self.sections.clone(),
active: index,
}],
))
}
pub fn clear_section(
&mut self,
index: u8,
actor: Actor,
) -> Result<(CommandResult, Vec<Event>), CoreError> {
if index as usize >= self.sections.len() {
return Err(CoreError::InvalidSection);
}
if self.sections[index as usize]
.rows
.iter()
.all(|row| row.velocities.iter().all(|velocity| *velocity == 0) && row.face.is_none())
{
return Ok((
CommandResult::State {
state: self.snapshot(),
},
Vec::new(),
));
}
self.push_history();
for row in &mut self.sections[index as usize].rows {
row.velocities.fill(0);
row.face = None;
}
self.revision += 1;
self.record(actor, Command::ClearSection { index });
self.sync_material();
Ok((
CommandResult::State {
state: self.snapshot(),
},
vec![Event::Arrangement {
sections: self.sections.clone(),
active: self.active_section,
}],
))
}
pub fn copy_section(
&mut self,
from: u8,
to: u8,
actor: Actor,
) -> Result<(CommandResult, Vec<Event>), CoreError> {
if from as usize >= self.sections.len() || to as usize >= self.sections.len() {
return Err(CoreError::InvalidSection);
}
if from == to || self.sections[from as usize] == self.sections[to as usize] {
return Ok((
CommandResult::State {
state: self.snapshot(),
},
Vec::new(),
));
}
self.push_history();
let source = self.sections[from as usize].clone();
self.sections[to as usize] = source;
self.revision += 1;
self.record(actor, Command::CopySection { from, to });
self.sync_material();
Ok((
CommandResult::State {
state: self.snapshot(),
},
vec![Event::Arrangement {
sections: self.sections.clone(),
active: self.active_section,
}],
))
}
pub fn set_core_faces(
&mut self,
core_id: &str,
@@ -703,15 +833,15 @@ impl Session {
velocity: u8,
actor: Actor,
) -> Result<(CommandResult, Vec<Event>), CoreError> {
if row as usize >= self.pattern.rows.len() {
let section = self.active_section as usize;
if row as usize >= self.sections[section].rows.len() {
return Err(CoreError::InvalidRow);
}
if step as usize >= LOOP_STEPS {
return Err(CoreError::InvalidStep);
}
let velocity = velocity.min(127);
let unchanged = self
.pattern
let unchanged = self.sections[section]
.rows
.get(row as usize)
.is_some_and(|row| row.velocities[step as usize] == velocity);
@@ -724,7 +854,7 @@ impl Session {
));
}
self.push_history();
let Some(row_ref) = self.pattern.rows.get_mut(row as usize) else {
let Some(row_ref) = self.sections[section].rows.get_mut(row as usize) else {
return Err(CoreError::InvalidRow);
};
row_ref.velocities[step as usize] = velocity;
@@ -757,7 +887,8 @@ impl Session {
face: u8,
actor: Actor,
) -> Result<(CommandResult, Vec<Event>), CoreError> {
if row as usize >= self.pattern.rows.len() {
let section = self.active_section as usize;
if row as usize >= self.sections[section].rows.len() {
return Err(CoreError::InvalidRow);
}
self.find_face(core, face)?;
@@ -765,8 +896,7 @@ impl Session {
core: core.to_string(),
face,
};
let unchanged = self
.pattern
let unchanged = self.sections[section]
.rows
.get(row as usize)
.and_then(|row| row.face.as_ref())
@@ -780,7 +910,7 @@ impl Session {
));
}
self.push_history();
let Some(row_ref) = self.pattern.rows.get_mut(row as usize) else {
let Some(row_ref) = self.sections[section].rows.get_mut(row as usize) else {
return Err(CoreError::InvalidRow);
};
row_ref.face = Some(reference);
@@ -1119,7 +1249,7 @@ mod tests {
let (session, _) = session();
let state = session.snapshot();
assert_eq!(state.transport.bar, 2.25);
assert_eq!(state.transport.loop_bars, LOOP_BARS);
assert_eq!(state.transport.loop_bars, 8.0);
assert_eq!(state.veins.len(), VEIN_COUNT);
assert_eq!(state.pattern.rows.len(), VEIN_COUNT);
assert_eq!(state.audio.device, "test");
@@ -1233,7 +1363,8 @@ mod tests {
revision: 7,
bpm: 120.0,
gains: [0.5; VEIN_COUNT],
pattern: default_pattern(),
sections: vec![default_pattern(); ARRANGEMENT_SECTIONS],
active_section: 0,
cores: vec![test_core()],
journal: Vec::new(),
seq: 0,
@@ -1251,6 +1382,50 @@ mod tests {
assert!(!state.can_undo);
}
#[test]
fn arrangement_sections_are_independent() {
let (mut session, engine) = session();
engine.clear();
let state = session.snapshot();
assert_eq!(state.arrangement.len(), ARRANGEMENT_SECTIONS);
assert_eq!(state.active_section, 0);
assert_eq!(state.transport.loop_bars, 8.0);
session
.apply(Command::SelectSection { index: 1 }, Actor::Hand)
.unwrap();
assert_eq!(session.active_section(), 1);
session.set_pattern_step(0, 0, 0, Actor::Hand).unwrap();
let state = session.snapshot();
assert_eq!(state.pattern.rows[0].velocities[0], 0);
assert_eq!(state.arrangement[0].rows[0].velocities[0], 112);
assert_eq!(state.arrangement[1].rows[0].velocities[0], 0);
session
.apply(Command::CopySection { from: 0, to: 2 }, Actor::Hand)
.unwrap();
let state = session.snapshot();
assert_eq!(state.arrangement[2], state.arrangement[0]);
session
.apply(Command::ClearSection { index: 2 }, Actor::Hand)
.unwrap();
assert!(
session.snapshot().arrangement[2].rows.iter().all(|row| row
.velocities
.iter()
.all(|velocity| *velocity == 0)
&& row.face.is_none())
);
session.apply(Command::Undo, Actor::Hand).unwrap();
assert_eq!(
session.snapshot().arrangement[2],
session.snapshot().arrangement[0]
);
assert_eq!(session.material_snapshot().sections.len(), 4);
assert!(engine.calls().iter().any(|call| call.contains("material")));
}
#[test]
fn manual_faces_are_validated_and_undoable() {
let (mut session, _) = session();
+3 -1
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@@ -203,7 +203,8 @@ async fn save_now(shared: &Shared) {
revision: state.revision,
bpm: session.bpm(),
gains: &gains,
pattern: session.pattern(),
sections: session.sections(),
active_section: session.active_section(),
cores: &state.cores,
journal: session.journal(),
history: session.history(),
@@ -565,6 +566,7 @@ fn error_code(error: &CoreError) -> ErrorCode {
| CoreError::InvalidStep
| CoreError::UnknownFace
| CoreError::InvalidFaces
| CoreError::InvalidSection
| CoreError::UnsupportedCommand => ErrorCode::BadRequest,
}
}
+17 -10
View File
@@ -353,9 +353,9 @@ impl AudioState {
return;
};
let vein_index = material
.pattern
.rows
.sections
.iter()
.flat_map(|section| &section.rows)
.find(|row| {
row.face.as_ref().is_some_and(|reference| {
reference.core == core && reference.face == face
@@ -374,6 +374,8 @@ impl AudioState {
}
}
AudioCommand::SetMaterial(material) => {
let total = material.sections.len().max(1) * LOOP_STEPS;
self.step %= total;
self.material = Some(material);
}
}
@@ -436,19 +438,24 @@ impl AudioState {
fn trigger_step(&mut self) {
let step = self.step;
let (plan, count) = {
let (plan, count, section_count) = {
let material = self.material.as_ref().cloned();
let pattern = material
.as_ref()
.map(|material| &material.pattern)
.unwrap_or(&self.fallback);
let (sections, section_count) = match material.as_ref() {
Some(material) if !material.sections.is_empty() => {
(material.sections.as_slice(), material.sections.len())
}
_ => (std::slice::from_ref(&self.fallback), 4),
};
let section = (step / LOOP_STEPS) % section_count;
let pattern = sections.get(section).unwrap_or(&self.fallback);
let pattern_step = step % LOOP_STEPS;
let mut plan: [StepTrigger; 8] = [(0, 0, None); 8];
let mut count = 0;
for row in &pattern.rows {
if count >= plan.len() {
break;
}
let velocity = row.velocities.get(step).copied().unwrap_or(0);
let velocity = row.velocities.get(pattern_step).copied().unwrap_or(0);
if velocity == 0 {
continue;
}
@@ -464,7 +471,7 @@ impl AudioState {
plan[count] = (row.vein.index(), velocity, face);
count += 1;
}
(plan, count)
(plan, count, section_count)
};
for (vein_index, velocity, face) in plan.into_iter().take(count) {
if let Some((core_index, face_index)) = face {
@@ -474,7 +481,7 @@ impl AudioState {
}
}
self.bar = step as f32 / STEPS_PER_BAR as f32 + 1.0;
self.step = (step + 1) % LOOP_STEPS;
self.step = (step + 1) % (section_count * LOOP_STEPS);
}
fn render<T>(&mut self, data: &mut [T], levels: &Levels)
+89 -24
View File
@@ -42,7 +42,8 @@ pub struct ProjectSnapshot<'a> {
pub revision: u64,
pub bpm: f32,
pub gains: &'a [f32; VEIN_COUNT],
pub pattern: &'a Pattern,
pub sections: &'a [Pattern],
pub active_section: u8,
pub cores: &'a [CoreSummary],
pub journal: &'a [JournalEntry],
pub history: &'a [ProjectEdit],
@@ -70,6 +71,8 @@ impl ProjectStore {
bpm REAL NOT NULL,
gains TEXT NOT NULL,
pattern TEXT NOT NULL,
arrangement TEXT NOT NULL DEFAULT '[]',
active_section INTEGER NOT NULL DEFAULT 0,
history TEXT NOT NULL DEFAULT '[]',
redo TEXT NOT NULL DEFAULT '[]',
saved_at INTEGER NOT NULL
@@ -91,15 +94,21 @@ impl ProjectStore {
command TEXT NOT NULL
);",
)?;
let _ = conn.execute("ALTER TABLE cores ADD COLUMN faces TEXT", []);
let _ = conn.execute(
"ALTER TABLE project ADD COLUMN history TEXT NOT NULL DEFAULT '[]'",
[],
);
let _ = conn.execute(
"ALTER TABLE project ADD COLUMN redo TEXT NOT NULL DEFAULT '[]'",
[],
);
ensure_column(&conn, "cores", "faces", "TEXT")?;
ensure_column(&conn, "project", "history", "TEXT NOT NULL DEFAULT '[]'")?;
ensure_column(&conn, "project", "redo", "TEXT NOT NULL DEFAULT '[]'")?;
ensure_column(
&conn,
"project",
"arrangement",
"TEXT NOT NULL DEFAULT '[]'",
)?;
ensure_column(
&conn,
"project",
"active_section",
"INTEGER NOT NULL DEFAULT 0",
)?;
conn.execute(
"INSERT INTO meta (key, value) VALUES ('schema', ?1)
ON CONFLICT(key) DO UPDATE SET value = excluded.value",
@@ -120,7 +129,7 @@ impl ProjectStore {
let row = self
.conn
.query_row(
"SELECT name, revision, bpm, gains, pattern, history, redo FROM project WHERE id = 1",
"SELECT name, revision, bpm, gains, pattern, arrangement, active_section, history, redo FROM project WHERE id = 1",
[],
|row| {
Ok((
@@ -130,12 +139,24 @@ impl ProjectStore {
row.get::<_, String>(3)?,
row.get::<_, String>(4)?,
row.get::<_, String>(5)?,
row.get::<_, String>(6)?,
row.get::<_, i64>(6)?,
row.get::<_, String>(7)?,
row.get::<_, String>(8)?,
))
},
)
.optional()?;
let Some((name, revision, bpm, gains_json, pattern_json, history_json, redo_json)) = row
let Some((
name,
revision,
bpm,
gains_json,
pattern_json,
arrangement_json,
active_section,
history_json,
redo_json,
)) = row
else {
return Ok(None);
};
@@ -145,7 +166,13 @@ impl ProjectStore {
for (slot, value) in gains.iter_mut().zip(gains_value.iter()) {
*slot = *value;
}
let mut pattern: Pattern = serde_json::from_str(&pattern_json)?;
let pattern: Pattern = serde_json::from_str(&pattern_json)?;
let mut sections: Vec<Pattern> =
serde_json::from_str(&arrangement_json).unwrap_or_default();
if sections.is_empty() {
sections = vec![pattern; 4];
}
let active_section = (active_section.max(0) as usize).min(sections.len() - 1) as u8;
let mut warnings = Vec::new();
let history: Vec<ProjectEdit> =
serde_json::from_str(&history_json).unwrap_or_else(|error| {
@@ -210,7 +237,7 @@ impl ProjectStore {
}
}
for row in &mut pattern.rows {
for row in sections.iter_mut().flat_map(|section| &mut section.rows) {
let missing = row.face.as_ref().and_then(|face| {
let valid = cores.iter().any(|core| {
core.summary.id == face.core
@@ -274,7 +301,8 @@ impl ProjectStore {
revision: revision as u64,
bpm: bpm as f32,
gains,
pattern,
sections,
active_section,
cores,
journal,
seq,
@@ -287,20 +315,30 @@ impl ProjectStore {
pub fn save(&mut self, snapshot: &ProjectSnapshot<'_>) -> Result<(), ProjectError> {
let gains = serde_json::to_string(snapshot.gains)?;
let pattern = serde_json::to_string(snapshot.pattern)?;
let active = snapshot
.sections
.get(snapshot.active_section as usize)
.or_else(|| snapshot.sections.first())
.cloned()
.unwrap_or_else(zhila_core::default_pattern);
let pattern = serde_json::to_string(&active)?;
let arrangement = serde_json::to_string(snapshot.sections)?;
let active_section = snapshot.active_section as i64;
let history = serde_json::to_string(snapshot.history)?;
let redo = serde_json::to_string(snapshot.redo)?;
let saved_at = now_ms();
let tx = self.conn.transaction()?;
tx.execute(
"INSERT INTO project (id, name, revision, bpm, gains, pattern, history, redo, saved_at)
VALUES (1, ?1, ?2, ?3, ?4, ?5, ?6, ?7, ?8)
"INSERT INTO project (id, name, revision, bpm, gains, pattern, arrangement, active_section, history, redo, saved_at)
VALUES (1, ?1, ?2, ?3, ?4, ?5, ?6, ?7, ?8, ?9, ?10)
ON CONFLICT(id) DO UPDATE SET
name = excluded.name,
revision = excluded.revision,
bpm = excluded.bpm,
gains = excluded.gains,
pattern = excluded.pattern,
arrangement = excluded.arrangement,
active_section = excluded.active_section,
history = excluded.history,
redo = excluded.redo,
saved_at = excluded.saved_at",
@@ -310,6 +348,8 @@ impl ProjectStore {
snapshot.bpm as f64,
gains,
pattern,
arrangement,
active_section,
history,
redo,
saved_at as i64
@@ -445,6 +485,28 @@ impl ProjectStore {
}
}
fn ensure_column(
conn: &Connection,
table: &str,
column: &str,
definition: &str,
) -> Result<(), ProjectError> {
let exists = conn
.query_row(
"SELECT 1 FROM pragma_table_info(?1) WHERE name = ?2",
params![table, column],
|_| Ok(true),
)
.optional()?;
if exists.is_none() {
conn.execute(
&format!("ALTER TABLE {table} ADD COLUMN {column} {definition}"),
[],
)?;
}
Ok(())
}
fn now_ms() -> u64 {
std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
@@ -519,7 +581,8 @@ mod tests {
let history = vec![ProjectEdit {
bpm: 120.0,
gains,
pattern: pattern.clone(),
sections: vec![pattern.clone()],
active_section: 0,
cores: vec![CoreEdit {
core: core.summary.id.clone(),
boundaries: core.face_boundaries(),
@@ -534,7 +597,8 @@ mod tests {
revision: 4,
bpm: 132.0,
gains: &gains,
pattern: &pattern,
sections: std::slice::from_ref(&pattern),
active_section: 0,
cores: std::slice::from_ref(&core.summary),
journal: &journal,
history: &history,
@@ -553,10 +617,11 @@ mod tests {
assert_eq!(loaded.data.cores[0].summary.id, core.summary.id);
assert_eq!(loaded.data.cores[0].faces.len(), 16);
assert!((loaded.data.cores[0].summary.faces[7].end_sec - expected_edge).abs() < 1e-4);
assert_eq!(loaded.data.pattern.rows.len(), 5);
assert_eq!(loaded.data.pattern.rows[0].velocities[0], 96);
assert_eq!(loaded.data.sections.len(), 1);
assert_eq!(loaded.data.sections[0].rows.len(), 5);
assert_eq!(loaded.data.sections[0].rows[0].velocities[0], 96);
assert_eq!(
loaded.data.pattern.rows[0].face.as_ref().unwrap().core,
loaded.data.sections[0].rows[0].face.as_ref().unwrap().core,
core.summary.id
);
assert_eq!(loaded.data.journal.len(), 1);
+16
View File
@@ -208,6 +208,16 @@ pub enum Command {
core: String,
boundaries: Vec<f32>,
},
SelectSection {
index: u8,
},
ClearSection {
index: u8,
},
CopySection {
from: u8,
to: u8,
},
Undo,
Redo,
/// Journal-only: a core was imported through the binary path.
@@ -263,6 +273,10 @@ pub enum Event {
CoreFaces {
core: CoreSummary,
},
Arrangement {
sections: Vec<Pattern>,
active: u8,
},
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
@@ -305,6 +319,8 @@ pub struct State {
pub transport: TransportState,
pub veins: Vec<VeinState>,
pub pattern: Pattern,
pub arrangement: Vec<Pattern>,
pub active_section: u8,
pub cores: Vec<CoreSummary>,
pub audio: AudioInfo,
pub journal_len: usize,
+27
View File
@@ -0,0 +1,27 @@
# P2 · arrangement, render, agent
P2 turns the loop into a thing that can be played, rendered and performed with an agent. It is delivered in three slices.
## P2a · the arrangement
Four 2-bar sections (A–D) form an 8-bar loop. Each section is a full `Pattern` (5 rows × 16 steps, with per-row faces). The engine walks 64 steps, picks the section and the pattern step, and triggers the section's rows; the bar clock runs 1–8. The state carries `arrangement: [Pattern; 4]`, `active_section`, and `pattern` = the active section for the editors.
Commands: `select_section { index }`, `clear_section { index }`, `copy_section { from, to }`, event `arrangement { sections, active }`. Pattern edits apply to the active section. Select is persisted but not undoable; clear/copy push history. Sections, the active index and their history are stored in SQLite (`arrangement`, `active_section` columns, migrated with `ensure_column`) and restored on load.
Surface: the quarry gets a section strip (A–D with note counts, copy →, clear); the pattern grid edits the active section. The descent draws the 64-step road, bar labels 01–08, section seams and letters A–D, with the active section emphasized; the playhead follows the 8-bar clock.
Verification:
- `cargo test -p zhila-core arrangement`: sections independent, select/copy/clear, undo, material carries four sections, loop_bars = 8.
- `node scripts/persistence-smoke.mjs`: imports, edits section B, copies A→C, cuts, restarts, verifies the arrangement, active B, B's step 0 = 0, C = A, and undo/redo.
- `npm --prefix ui run arrangement-smoke`: four sections, select B, edit a step, switch to the nave, play, screenshot `preview-p2-arrangement.png`.
Limits: exactly four sections of two bars; no insert/reorder/length; select is not undoable; no per-section mute.
## P2b · render (next)
Offline render of the 8-bar arrangement to a WAV inside the project, with a command and a surface control.
## P2c · agent (next)
An in-app LLM agent on the same verbs, with state/sound context and approval for project edits.
+1 -1
View File
@@ -1,7 +1,7 @@
# ZHILA — план проекта
Черновик v1.1 · 1 ноября 2026
Статус: **P1 полностью выполнен** (P0, P1a–P1f; см. `P0.md`, `P1.md`). Демо `reference/demo/` — референс, не кодовая база. Следующая фаза — аранжировка, рендер и агент.
Статус: **P2 в работе** (P0, P1a–P1f, P2a; см. `P0.md`, `P1.md`, `P2.md`). Демо `reference/demo/` — референс, не кодовая база. Осталось: рендер WAV и агент.
**Зафиксировано 1 ноября:** descent — основной вид; камень = паттерн; климат — на жилу (концепт погоды остаётся); платформа v1 — Linux; UI — Svelte 5. Журнал — §9.
+4
View File
@@ -168,3 +168,7 @@ No new wire messages. The daemon now persists the session's bounded `history` an
## P1f note
The Tauri app starts the same host in-process, so the wire contract is unchanged. The embedded surface connects to `ws://127.0.0.1:4317` with the same hello, token and origin rules; the daemon remains the browser-development host.
## P2a additions
`State` adds `arrangement: Pattern[]` (four sections in this phase) and `active_section: u8`; `State.pattern` is the active section. Commands `select_section { index }`, `clear_section { index }`, `copy_section { from, to }`; event `arrangement { sections, active }`. Pattern step/face commands edit the active section. The project row stores `arrangement` and `active_section`; old projects with only `pattern` are migrated to four copies of it.
Binary file not shown.

After

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+10 -1
View File
@@ -84,6 +84,9 @@ try {
if (!assigned) throw new Error('redo did not restore the face');
await client.command(23, { type: 'set_pattern_step', row: 0, step: 0, velocity: 96 });
await client.command(24, { type: 'set_tempo', bpm: 132 });
await client.command(28, { type: 'select_section', index: 1 });
await client.command(29, { type: 'set_pattern_step', row: 0, step: 0, velocity: 0 });
await client.command(30, { type: 'copy_section', from: 0, to: 2 });
const sortedFaces = [...core.faces].sort((a, b) => a.index - b.index);
const boundaries = sortedFaces.map((face) => face.start_sec);
boundaries.push(sortedFaces[sortedFaces.length - 1].end_sec);
@@ -98,7 +101,7 @@ try {
await start();
client = await connect();
const second = client.snapshot;
const restored = second.pattern.rows[0];
const restored = second.arrangement[0].rows[0];
if (second.cores.length !== 1) throw new Error('core did not survive the restart');
if (second.cores[0].name !== 'clicks-01') throw new Error('core name changed');
if (!restored.face || restored.face.face !== assigned.face) throw new Error('pattern face did not survive');
@@ -107,6 +110,11 @@ try {
const loadedEdge = second.cores[0].faces[7].end_sec;
if (Math.abs(loadedEdge - cutEdge) > 0.002) throw new Error('manual face did not survive');
if (second.project_name !== first.project_name) throw new Error('project name changed');
if (second.arrangement.length !== 4) throw new Error('arrangement did not survive');
if (second.active_section !== 1) throw new Error('active section did not survive');
if (second.arrangement[1].rows[0].velocities[0] !== 0) throw new Error('section B edit did not survive');
if (JSON.stringify(second.arrangement[2]) !== JSON.stringify(second.arrangement[0]))
throw new Error('copied section did not survive');
if (!second.can_undo) throw new Error('undo history did not survive');
await client.command(26, { type: 'undo' });
const undoneEdge = client.snapshot.cores[0].faces[7].end_sec;
@@ -124,6 +132,7 @@ try {
step: restored.velocities[0],
bpm: second.transport.bpm,
cut: { before: beforeCut, after: loadedEdge },
sections: { count: second.arrangement.length, active: second.active_section, bNotes: second.arrangement[1].rows[0].velocities[0] },
history: { restored: second.can_undo, undone: undoneEdge, redone: redoneEdge },
journal: second.journal_len,
db: existsSync(join(project, 'project.db'))
+1
View File
@@ -13,6 +13,7 @@
"project-smoke": "node scripts/project-smoke.mjs",
"record-smoke": "node scripts/record-smoke.mjs",
"faces-smoke": "node scripts/faces-smoke.mjs",
"arrangement-smoke": "node scripts/arrangement-smoke.mjs",
"restored-smoke": "node scripts/restored-smoke.mjs"
},
"devDependencies": {
+42
View File
@@ -0,0 +1,42 @@
import { chromium } from 'playwright-core';
const chrome = process.env.CHROME_PATH ?? '/home/emil/.cache/ms-playwright/chromium-1248/chrome-linux64/chrome';
const browser = await chromium.launch({ executablePath: chrome, args: ['--no-sandbox', '--autoplay-policy=no-user-gesture-required'] });
const page = await browser.newPage({ viewport: { width: 1600, height: 1000 }, deviceScaleFactor: 1 });
const errors = [];
page.on('pageerror', (error) => errors.push(`pageerror: ${error.message}`));
page.on('console', (message) => { if (message.type() === 'error') errors.push(`console: ${message.text()}`); });
await page.goto('http://127.0.0.1:5173/', { waitUntil: 'load' });
await page.waitForTimeout(2200);
await page.locator('.room', { hasText: 'quarry' }).click();
await page.waitForTimeout(600);
const sectionCount = await page.locator('.section').count();
const notesBefore = await page.locator('.section-notes').allTextContents();
await page.locator('.section').nth(1).click();
await page.waitForTimeout(350);
const active = await page.locator('.section.is-on .section-letter').textContent();
await page.locator('.pattern .step').first().click();
await page.waitForTimeout(500);
const notesAfter = await page.locator('.section-notes').allTextContents();
await page.locator('.room', { hasText: 'nave' }).click();
await page.waitForTimeout(600);
if (!(await page.locator('.play.is-playing').count())) await page.locator('.play').click();
await page.waitForTimeout(1800);
await page.screenshot({ path: '../preview-p2-arrangement.png' });
const report = await page.evaluate(() => ({
sections: document.querySelectorAll('.section').length,
active: document.querySelector('.section.is-on .section-letter')?.textContent,
notes: [...document.querySelectorAll('.section-notes')].map((el) => el.textContent?.trim()),
wire: [...document.querySelectorAll('.wire-label')].map((el) => el.textContent).slice(-6),
bar: document.querySelector('.clock-bar')?.textContent ?? document.querySelector('.transport')?.textContent?.slice(0, 40),
master: document.querySelector('.master-db')?.textContent
}));
console.log(JSON.stringify({ sectionCount, notesBefore, active, notesAfter, report, errors }, null, 2));
const failures = [];
if (sectionCount !== 4) failures.push('expected four sections');
if (active !== 'B') failures.push('section B was not selected');
if (notesAfter[0] === notesBefore[0] && notesAfter[1] === notesBefore[1]) failures.push('section notes did not change');
if (!report.wire.some((label) => label?.startsWith('step'))) failures.push('no step command on the wire');
if (errors.length) failures.push('console errors');
await browser.close();
if (failures.length) { console.error('ARRANGEMENT SMOKE FAILED: ' + failures.join('; ')); process.exit(1); }
console.log('arrangement smoke passed');
+22 -1
View File
@@ -73,7 +73,7 @@
}
if (!snapshotLogged) {
snapshotLogged = true;
addEntry('info', 'snapshot', `${next.project_name} · ${next.veins.length} veins · ${next.pattern.steps} steps · ${cores.length} cores · rev ${next.revision}`);
addEntry('info', 'snapshot', `${next.project_name} · ${next.veins.length} veins · ${next.arrangement.length} sections · ${cores.length} cores · rev ${next.revision}`);
}
}
@@ -105,6 +105,10 @@
} else if (event.kind === 'core_faces') {
const index = project.cores.findIndex((core) => core.id === event.core.id);
if (index >= 0) project.cores[index] = event.core;
} else if (event.kind === 'arrangement') {
project.arrangement = event.sections;
project.active_section = event.active;
project.pattern = event.sections[event.active] ?? project.pattern;
}
}
@@ -200,6 +204,18 @@
void run({ type: 'set_core_faces', core, boundaries });
}
function selectSection(index: number) {
void run({ type: 'select_section', index });
}
function clearSection(index: number) {
void run({ type: 'clear_section', index });
}
function copySection(from: number, to: number) {
void run({ type: 'copy_section', from, to });
}
function undo() {
if (project?.can_undo) void run({ type: 'undo' });
}
@@ -334,6 +350,11 @@
onstrikeface={strikeFace}
onstep={toggleStep}
onfaces={setCoreFaces}
sections={project?.arrangement ?? []}
activeSection={project?.active_section ?? 0}
onselectsection={selectSection}
onclearsection={clearSection}
oncopysection={copySection}
/>
{/if}
<Wire {entries} {status} onreconnect={reconnect} />
+74
View File
@@ -1486,6 +1486,74 @@ button.room {
color: var(--ash-2);
}
.sections {
display: flex;
flex-wrap: wrap;
align-items: center;
gap: 3px;
margin-top: 12px;
padding: 10px 0 7px;
border-top: 1px solid rgba(155, 133, 121, 0.12);
}
.sections-label {
margin-right: auto;
font-size: 8px;
letter-spacing: 0.12em;
color: var(--ash-2);
}
.section {
display: inline-flex;
align-items: center;
gap: 5px;
padding: 3px 7px 4px;
border: 1px solid rgba(155, 133, 121, 0.18);
background: transparent;
color: var(--ash-2);
transition: border-color 0.2s ease, color 0.2s ease, background 0.2s ease;
}
.section:hover,
.section.is-on {
color: var(--bone);
}
.section.is-on {
border-color: var(--ember);
background: rgba(232, 64, 42, 0.05);
}
.section-letter {
font-family: var(--font-display);
font-size: 15px;
font-style: italic;
line-height: 1;
}
.section-notes {
font-size: 8px;
color: var(--ash-2);
font-variant-numeric: tabular-nums;
}
.section-action {
padding: 4px 6px;
border-bottom: 1px solid rgba(155, 133, 121, 0.2);
font-size: 8px;
color: var(--ash);
}
.section-action:hover:not(:disabled) {
border-color: var(--ember);
color: var(--ember);
}
.section-action:disabled {
opacity: 0.3;
cursor: default;
}
.pattern-head {
display: flex;
justify-content: space-between;
@@ -1497,6 +1565,12 @@ button.room {
color: var(--ash-2);
}
.sections + .pattern-head {
margin-top: 0;
padding-top: 2px;
border-top: 0;
}
.pattern {
display: grid;
grid-template-columns: 94px minmax(0, 1fr);
+40 -2
View File
@@ -19,7 +19,12 @@
onassign,
onstrikeface,
onstep,
onfaces
onfaces,
sections,
activeSection,
onselectsection,
onclearsection,
oncopysection
}: {
cores: CoreSummary[];
pattern: Pattern | null;
@@ -35,6 +40,11 @@
onstrikeface: (core: string, face: number) => void;
onstep: (row: number, step: number, on: boolean) => void;
onfaces: (core: string, boundaries: number[]) => void;
sections: Pattern[];
activeSection: number;
onselectsection: (index: number) => void;
onclearsection: (index: number) => void;
oncopysection: (from: number, to: number) => void;
} = $props();
let fileInput: HTMLInputElement | null = null;
@@ -412,8 +422,36 @@
<span class="assign-note">select a face, then lay it on the chosen vein</span>
</div>
<div class="sections" role="group" aria-label="arrangement sections">
<span class="sections-label">arrangement · 8 bars</span>
{#each sections as section, index}
<button
class="section"
class:is-on={index === activeSection}
onclick={() => onselectsection(index)}
aria-pressed={index === activeSection}
title={`section ${String.fromCharCode(65 + index)}`}
>
<span class="section-letter">{String.fromCharCode(65 + index)}</span>
<span class="section-notes">
{section.rows.reduce(
(total, row) => total + row.velocities.filter((value) => value > 0).length,
0
)}
</span>
</button>
{/each}
<button
class="section-action"
onclick={() => oncopysection(activeSection, (activeSection + 1) % sections.length)}
disabled={sections.length < 2}
>copy →</button>
<button class="section-action" onclick={() => onclearsection(activeSection)}
>clear</button
>
</div>
<div class="pattern-head">
<span>pattern</span>
<span>pattern · section {String.fromCharCode(65 + activeSection)}</span>
<span>{pattern?.steps ?? 16} steps · two bars</span>
</div>
<div class="pattern">
+62 -38
View File
@@ -34,6 +34,7 @@ export class Descent {
private phaseStart = 0;
private wasPlaying = false;
private displayStep = 0;
private arrangementSteps = LOOP_STEPS;
private bpm = 128;
private raf = 0;
private last = 0;
@@ -74,6 +75,7 @@ export class Descent {
this.bpm = state.transport.bpm;
if (!state.transport.playing) this.wasPlaying = false;
}
this.arrangementSteps = Math.max(1, state?.arrangement?.length ?? 4) * LOOP_STEPS;
this.meter = meter;
this.selected = selected;
}
@@ -338,12 +340,13 @@ export class Descent {
this.phaseStart = now;
this.wasPlaying = true;
}
let step = (((now - this.phaseStart) / 1000) * stepsPerSecond) % LOOP_STEPS;
const meterStep = (((this.meter.bar - 1) * STEPS_PER_BAR) % LOOP_STEPS + LOOP_STEPS) % LOOP_STEPS;
let diff = (step - meterStep + LOOP_STEPS * 1.5) % LOOP_STEPS - LOOP_STEPS / 2;
const total = this.arrangementSteps;
let step = (((now - this.phaseStart) / 1000) * stepsPerSecond) % total;
const meterStep = (((this.meter.bar - 1) * STEPS_PER_BAR) % total + total) % total;
let diff = (step - meterStep + total * 1.5) % total - total / 2;
if (Math.abs(diff) > 2.4) {
this.phaseStart += (diff / stepsPerSecond) * 1000;
step = (((now - this.phaseStart) / 1000) * stepsPerSecond) % LOOP_STEPS;
step = (((now - this.phaseStart) / 1000) * stepsPerSecond) % total;
}
this.displayStep = step;
} else {
@@ -450,7 +453,7 @@ export class Descent {
const { ctx, w } = this;
const { cx, bottom, horizon, bhw, thw } = this.road;
const levels = this.smooth.veins;
const active = Math.floor(this.displayStep) % LOOP_STEPS;
const active = Math.floor(this.displayStep) % this.arrangementSteps;
const roadFill = ctx.createLinearGradient(0, bottom, 0, horizon);
roadFill.addColorStop(0, 'rgba(24,10,7,0.66)');
@@ -484,13 +487,16 @@ export class Descent {
}
ctx.restore();
for (let step = 0; step <= LOOP_STEPS; step += 1) {
const point = this.roadPoint(step / LOOP_STEPS);
for (let step = 0; step <= this.arrangementSteps; step += 1) {
const point = this.roadPoint(step / this.arrangementSteps);
const sectionLine = step % LOOP_STEPS === 0;
const barLine = step % STEPS_PER_BAR === 0;
ctx.strokeStyle = barLine
? `rgba(190,160,140,${0.18 + master * 0.12})`
: `rgba(155,133,121,${0.07 + master * 0.05})`;
ctx.lineWidth = barLine ? 1 : 0.65;
ctx.strokeStyle = sectionLine
? `rgba(232,64,42,${0.18 + master * 0.14})`
: barLine
? `rgba(190,160,140,${0.18 + master * 0.12})`
: `rgba(155,133,121,${0.07 + master * 0.05})`;
ctx.lineWidth = sectionLine ? 1.15 : barLine ? 1 : 0.65;
ctx.beginPath();
ctx.moveTo(cx - point.half, point.y);
ctx.lineTo(cx + point.half, point.y);
@@ -498,7 +504,7 @@ export class Descent {
}
if (this.displayStep > 0) {
const z = this.displayStep / LOOP_STEPS;
const z = this.displayStep / this.arrangementSteps;
const point = this.roadPoint(z);
ctx.fillStyle = `rgba(232,64,42,${0.04 + master * 0.08})`;
ctx.beginPath();
@@ -541,12 +547,12 @@ export class Descent {
}
}
const pattern = this.state?.pattern;
if (pattern) {
this.drawPattern(pattern, active, now);
const sections = this.state?.arrangement ?? (this.state?.pattern ? [this.state.pattern] : []);
if (sections.length) {
this.drawArrangement(sections, active, now);
}
const play = this.roadPoint(this.displayStep / LOOP_STEPS);
const play = this.roadPoint(this.displayStep / this.arrangementSteps);
const playing = this.state?.transport.playing ?? false;
const playAlpha = playing ? 0.5 + master * 0.45 : 0.18;
ctx.save();
@@ -568,28 +574,44 @@ export class Descent {
ctx.lineTo(cx + play.half, play.y + 2);
ctx.stroke();
this.drawBarLabels(ctx, cx, bhw);
this.drawBarLabels(ctx);
}
private drawPattern(pattern: Pattern, active: number, now: number): void {
private drawArrangement(sections: Pattern[], active: number, now: number): void {
const { ctx } = this;
const cx = this.road.cx;
const total = Math.max(1, sections.length) * LOOP_STEPS;
const playing = this.state?.transport.playing ?? false;
for (const row of pattern.rows) {
const lane = VEINS.indexOf(row.vein);
if (lane < 0) continue;
for (let step = 0; step < row.velocities.length; step += 1) {
const velocity = row.velocities[step];
if (!velocity) continue;
const z = (step + 0.5) / LOOP_STEPS;
const point = this.roadPoint(z);
const laneCenter = (lane + 0.5) / 5;
const x = cx + (laneCenter - 0.5) * 2 * point.half;
const isActive = playing && step === active;
const size = (3.3 + (1 - z) * 10.6) * (0.62 + (velocity / 127) * 0.6);
this.drawStone(x, point.y, size, lane, velocity, isActive, z, now, step);
const activeSection = this.state?.active_section ?? 0;
sections.forEach((pattern, sectionIndex) => {
for (const row of pattern.rows) {
const lane = VEINS.indexOf(row.vein);
if (lane < 0) continue;
for (let step = 0; step < row.velocities.length; step += 1) {
const velocity = row.velocities[step];
if (!velocity) continue;
const global = sectionIndex * LOOP_STEPS + step;
const z = (global + 0.5) / total;
const point = this.roadPoint(z);
const laneCenter = (lane + 0.5) / 5;
const x = cx + (laneCenter - 0.5) * 2 * point.half;
const isActive = playing && global === active;
const emphasis = sectionIndex === activeSection ? 1.08 : 0.9;
const size = (3.3 + (1 - z) * 10.6) * (0.62 + (velocity / 127) * 0.6) * emphasis;
this.drawStone(x, point.y, size, lane, velocity, isActive, z, now, global);
}
}
}
});
ctx.save();
ctx.font = '9px "JetBrains Mono", monospace';
ctx.textAlign = 'left';
sections.forEach((_, index) => {
const point = this.roadPoint((index * LOOP_STEPS) / total);
ctx.fillStyle =
index === activeSection ? 'rgba(232,64,42,0.9)' : 'rgba(190,160,140,0.38)';
ctx.fillText(String.fromCharCode(65 + index), cx + point.half + 8, point.y + 3);
});
ctx.restore();
}
private drawStone(x: number, y: number, size: number, lane: number, velocity: number, active: boolean, z: number, now: number, step: number): void {
@@ -639,15 +661,17 @@ export class Descent {
ctx.restore();
}
private drawBarLabels(ctx: CanvasRenderingContext2D, cx: number, bhw: number): void {
private drawBarLabels(ctx: CanvasRenderingContext2D): void {
ctx.save();
const cx = this.road.cx;
ctx.font = '10px "JetBrains Mono", monospace';
ctx.fillStyle = 'rgba(190,160,140,0.78)';
ctx.fillStyle = 'rgba(190,160,140,0.62)';
ctx.textAlign = 'right';
const first = this.roadPoint(0.0);
ctx.fillText('01', cx - bhw - 10, first.y - 2);
const second = this.roadPoint(0.5);
ctx.fillText('02', cx - second.half - 10, second.y - 2);
const bars = Math.max(1, Math.round(this.arrangementSteps / STEPS_PER_BAR));
for (let bar = 0; bar < bars; bar += 1) {
const point = this.roadPoint((bar * STEPS_PER_BAR) / this.arrangementSteps);
ctx.fillText(String(bar + 1).padStart(2, '0'), cx - point.half - 9, point.y - 2);
}
ctx.restore();
}
}
+3
View File
@@ -34,6 +34,9 @@ export function commandLabel(command: Command): string {
case 'set_pattern_step': return `step ${command.row + 1}:${command.step + 1} at ${command.velocity}`;
case 'set_pattern_face': return `${command.core} f${command.face + 1} on row ${command.row + 1}`;
case 'set_core_faces': return `cut ${command.core}`;
case 'select_section': return `section ${String.fromCharCode(65 + command.index)}`;
case 'clear_section': return `clear section ${String.fromCharCode(65 + command.index)}`;
case 'copy_section': return `copy ${String.fromCharCode(65 + command.from)} → ${String.fromCharCode(65 + command.to)}`;
case 'undo': return 'undo';
case 'redo': return 'redo';
case 'get_snapshot': return 'snapshot';
+7 -1
View File
@@ -67,6 +67,8 @@ export interface State {
transport: TransportState;
veins: VeinState[];
pattern: Pattern;
arrangement: Pattern[];
active_section: number;
cores: CoreSummary[];
audio: AudioInfo;
journal_len: number;
@@ -81,7 +83,8 @@ export type Event =
| { kind: 'pattern_face'; row: number; core: string; face: number }
| { kind: 'face_struck'; core: string; face: number; velocity: number }
| { kind: 'history'; can_undo: boolean; can_redo: boolean }
| { kind: 'core_faces'; core: CoreSummary };
| { kind: 'core_faces'; core: CoreSummary }
| { kind: 'arrangement'; sections: Pattern[]; active: number };
export type Command =
| { type: 'get_snapshot' }
@@ -94,6 +97,9 @@ export type Command =
| { type: 'set_pattern_step'; row: number; step: number; velocity: number }
| { type: 'set_pattern_face'; row: number; core: string; face: number }
| { type: 'set_core_faces'; core: string; boundaries: number[] }
| { type: 'select_section'; index: number }
| { type: 'clear_section'; index: number }
| { type: 'copy_section'; from: number; to: number }
| { type: 'undo' }
| { type: 'redo' };