KOSMOGOR
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15ea51e465
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add: on clear/fail level functionality
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2025-04-27 17:15:31 +03:00 |
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KOSMOGOR
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d68058fbee
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Merge commit '6338e20f01db096923c6dc41ba28d47453ee34a8'
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2025-04-26 22:52:07 +03:00 |
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Emil Shanaty
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4ae262459e
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Merge branch 'emil'
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2025-04-26 22:07:45 +03:00 |
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Emil Shanaty
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56be829bc3
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Fix minigun model.
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2025-04-26 22:07:23 +03:00 |
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KOSMOGOR
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6338e20f01
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update: deploy buttons
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2025-04-26 21:35:36 +03:00 |
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KOSMOGOR
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97abae3080
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fix: GameController deploy scene prefab
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2025-04-26 18:29:10 +03:00 |
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KOSMOGOR
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570aa76a51
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add: meta file
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2025-04-26 18:20:02 +03:00 |
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KOSMOGOR
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2b926671d7
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Merge commit 'df5602dc00b2666e7fe38c77fad8dfada5e3e053'
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2025-04-26 18:19:41 +03:00 |
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Emil Shanaty
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b8c3579bbb
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Merge branch 'main' into emil
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2025-04-26 18:04:12 +03:00 |
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Emil Shanaty
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725de18584
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Create Minigun_0.1.fbx
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2025-04-26 18:03:49 +03:00 |
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KOSMOGOR
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df5602dc00
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add: functional riffle and inventory for bullets
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2025-04-26 13:53:06 +03:00 |
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KOSMOGOR
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1b106e4e18
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add: EyeEnemy proper functionality
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2025-04-25 14:47:48 +03:00 |
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KOSMOGOR
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dc6707f2a9
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add: Player script with hp
add: player death handling and OnLevelFailed event
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2025-04-25 13:40:23 +03:00 |
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KOSMOGOR
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202cdb5702
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add: now enemies properly spawn on deploy
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2025-04-24 15:54:50 +03:00 |
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KOSMOGOR
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415cd48769
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update: changed classes to structs
fix: DeployMenu render order
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2025-04-24 14:31:28 +03:00 |
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KOSMOGOR
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851ee23092
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fix: player now jumps normally
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2025-04-24 14:02:23 +03:00 |
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KOSMOGOR
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de6739cdfa
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add: OnLevelClear event
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2025-04-24 13:18:37 +03:00 |
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KOSMOGOR
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0c893b1edc
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add: level controller now spawns enemies
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2025-04-23 15:50:15 +03:00 |
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Emil Shanaty
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7bbc648c96
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Fix shading issues. Tweak some lights.
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2025-04-20 22:47:37 +03:00 |
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Emil Shanaty
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91a3d3c767
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Make new bricks shader graph materials.
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2025-04-20 22:36:29 +03:00 |
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Emil Shanaty
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ca3a29859d
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Redisign 2 levels. Add 2 new liquid materials.
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2025-04-20 21:40:51 +03:00 |
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Emil Shanaty
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3c944b7fa7
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Merge branch 'kosmogor'
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2025-04-20 21:12:28 +03:00 |
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Emil Shanaty
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d6dfbca09e
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Some stashed changes.
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2025-04-20 21:12:07 +03:00 |
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Emil Shanaty
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e29c5deb1c
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Some stashed changes.
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2025-04-20 21:11:43 +03:00 |
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KOSMOGOR
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28a8939ab7
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add: weapon switching system
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2025-04-18 14:05:45 +03:00 |
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Emil Shanaty
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39bc7aceb1
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Update features
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2025-04-07 18:25:28 +03:00 |
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Emil Shanaty
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15d2d45824
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Added the Design document in an Obsidian vault.
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2025-04-05 15:38:29 +03:00 |
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KOSMOGOR
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55bb6544c9
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Merge commit '4dbdb71145854551a196d53ec118fd823d6322e7'
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2025-03-30 19:17:41 +03:00 |
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KOSMOGOR
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4dbdb71145
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add: deployment
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2025-03-30 19:17:13 +03:00 |
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KOSMOGOR
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787c2329ad
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add: DontDestroyOnLoad on GameController
add: functions for enemy managment in GameController
add: LevelController now pops enemies
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2025-03-22 16:55:34 +03:00 |
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KOSMOGOR
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29a01f66cc
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update: now player uses additional collider to detect ground
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2025-03-18 16:59:33 +03:00 |
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Emil Shanaty
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552bfc98c2
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Update Composing.unity
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2025-03-18 12:51:11 +03:00 |
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Emil Shanaty
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168ef741c2
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Merge pull request #6 from emil28092005/kosmogor
Kosmogor
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2025-03-18 12:48:06 +03:00 |
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KOSMOGOR
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f899107d08
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update: player prefab
fix: pistol not firing with higher fire rate
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2025-03-17 15:36:15 +03:00 |
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KOSMOGOR
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2869bfdb33
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add: Level and Game controllers base
update: scripts are now in folders
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2025-03-17 15:28:10 +03:00 |
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KOSMOGOR
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b268225372
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Merge commit '8ea5bc896eaca40f1d6ce17c94ce112f15c88fd9'
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2025-03-17 14:30:01 +03:00 |
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Emil Shanaty
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d951c00767
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Add new platform models (side platform, corner platform)
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2025-03-16 22:58:22 +03:00 |
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Emil Shanaty
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b79679a5ec
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Add new Octagone platform model
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2025-03-11 23:51:45 +03:00 |
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Emil Shanaty
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0b7ec4e315
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Add Rifle model and Lava shader
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2025-03-11 22:19:52 +03:00 |
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Emil Shanaty
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feb17e46a7
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Minor code fix before compiling.
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2025-03-10 19:18:36 +03:00 |
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Emil Shanaty
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f6c161f0d0
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Fix shooting issues. Setup the environment form demo presentation
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2025-03-10 17:33:50 +03:00 |
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KOSMOGOR
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8ea5bc896e
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update: player prefab and Composing scene
update: Pistol shoots bullets with spawnPosition rotation
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2025-03-10 10:23:51 +03:00 |
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Emil Shanaty
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a449b7bb9e
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Add demo versions of pistol model and Eye emeny model
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2025-03-10 04:25:28 +03:00 |
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Emil Shanaty
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8ec85ac73d
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Split Level 1 into separate objects. Add colliders to these objects.
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2025-03-09 23:34:54 +03:00 |
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Emil Shanaty
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b0ef8f902a
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Merge pull request #4 from emil28092005/kosmogor
fix: saved scene
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2025-03-08 22:52:02 +03:00 |
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KOSMOGOR
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0cfc5482d6
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fix: saved scene
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2025-03-08 22:42:02 +03:00 |
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KOSMOGOR
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17f3448f6c
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add: pistol weapon and enemy
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2025-03-08 22:41:34 +03:00 |
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KOSMOGOR
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7d6cef4989
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update: deleted some objects in TestScene
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2025-03-08 21:28:35 +03:00 |
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Emil Shanaty
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e5cd60ae68
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Merge branch 'emil'
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2025-03-08 21:24:26 +03:00 |
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Emil Shanaty
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ced8ca6c7b
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Some more post_processing adjustments
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2025-03-08 21:23:27 +03:00 |
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